Button Soup

Button Soup by Walt Disney Productions, 1975.

This is a retelling of a traditional folktale, sometimes called Button Soup and sometimes Stone Soup. The basic story is the same, but sometimes, it uses a stone and sometimes a button. All of the characters in this particular version of the story are represented by Disney characters.

Scrooge McDuck’s niece, Daisy, is coming to visit him. The Sheriff welcomes her when her stagecoach comes into town, but seeing how tired and hungry she is, he warns her that she’s not going to find much comfort at her uncle’s house because Scrooge is stingy. However, Daisy says that she is sure she can handle Uncle Scrooge.

When she gets to Scrooge’s house, he’s not happy to see what he has unexpected company and tries to deny that he has any food to share. Daisy knows that Scrooge isn’t really that poor, so she takes out a big pot and begins making soup. Scrooge asks her what she’s planning to cook without food, and Daisy claims that she can make a whole pot of soup with just one button.

Scrooge is curious to see what Daisy’s button soup is like, so when she asks him for a little salt and pepper, he gives it to her. Then, she says that she once made the soup with an old soup bone, and Scrooge gives her a soup bone, too.

Each time that Daisy suggests another ingredient, Scrooge rushes to get it for her, eager to see what Daisy will do with the soup, which smells better and better as they go. (The pictures also show just how much food Scrooge is hiding. In reality, most of that would spoil before he could use it all, since he’s only feeding himself.)

When the soup is ready, Daisy points out that there is more than they’ll ever eat, so they should invite some other people to share it. Scrooge wants to save the soup in jars instead, but Daisy points out that it’s easy to make more because they did it with just one button.

They end up inviting the whole town to share the soup, and Scrooge is pleased that he has such a clever niece.

This book is available to borrow and read for free online through Internet Archive along with other versions of the story.

Stone Soup

Stone Soup retold by Marilyn Sapienza, illustrations by Hans Wilhelm, 1986.

This is a retelling of a traditional folktale, sometimes called Stone Soup and sometimes Button Soup (and other names). The basic story is the same, but sometimes, it uses a stone and sometimes a button. All of the characters in this particular version of the story are represented by animals. Some of the pictures are in color, and some are black-and-white.

Max and Molly are backpacking across country, and they are getting tired and hungry when they spot a village. Hoping to get something to eat there, they decide to approach the villagers and ask for food.

However, the villagers are not friendly, and the last thing they want is to share their food or anything else with strangers. As soon as they see Max and Molly coming, they quickly hide their food and anything else the travelers might want them to share. (I’m not sure why the innkeeper closes his hotel as soon as he sees potential customers coming. You can’t stay in the hospitality industry very long like that.)

When Molly and Max get into town, all of the villagers pretend like they’re starving and refuse to help Molly and Max. However, they see through the villagers’ act and come up with a plan of their own.

They ring the village bell to call of the people in the village. At first, the villagers are irritated because the bell is only for use in emergencies, but Molly and Max say that having no food is an emergency and that they have a plan to solve it. They are going to teach the villagers to make Stone Soup.

The villagers say that they’ve never heard of Stone Soup, and Molly says that it’s a secret recipe that she’s willing to share. It starts with a pot of hot water and some stones. Molly makes a show of tasting the “soup” and says that it’s good, but it’s even better if you make “the fancy kind.”

When the villagers ask how to make the fancy kind, she asks for some salt, pepper, and herbs. After the mayor’s wife supplies those, Molly asks for some carrots and onions. When she says that she supposes that they’ll have to do without them, the farmer’s wife steps up and offers some.

Little by little, Molly and Max coax the villagers into supplying other ingredients, almost without realizing what they’re doing. In the end, the Mayor of the village says that it’s the best soup he’s ever tasted, and it’s amazing, considering that it was only made with stones and water.

The moral of the story is that everyone benefits when people are wiling to share. Everyone gets a share of the soup, but when they start serving it, the villagers also provide other food to eat alongside it, and they all have a feast. The innkeeper gives Molly and Max a room for the night, and when they leave in the morning, they remind the villagers to “Share Stone Soup with everyone.”

In the back of the book, there is the complete recipe for Stone Soup, with rhyming steps. It doesn’t have details, like amounts and cooking times and temperatures, but I suppose someone could use these general guidelines to make an improvised soup. Really, I think the meat should be precooked if you’re adding it as a final ingredient. Otherwise, the veggies would be overdone before the meat is fully cooked.

There are many different versions of this story that have been made into picture books. I haven’t been able to find a copy of this particular book available to read online, but you can find various versions other versions of the same story online through Internet Archive.

The Elves and the Shoemaker

The Elves and the Shoemaker story adapted by Lucy Kincaid, illustrated by Gillian Embleton, 1981.

I loved to read this folktale when I was a kid! This particular copy was made specifically for beginning readers with large type and a section in the back that shows key words in the story with little pictures to explain what they mean. Aside from my nostalgic associations with this book, I also really enjoy the detailed, realistic pictures.

There was a shoemaker who worked very hard but never seemed to get much money for the shoes he made. He and his wife are on the verge of starvation, and he only has enough leather to make one final pair of shoes.

Before going to bed, he cuts out the leather for the last pair of shoes, planning to sew them in the morning. However, in the morning, he discovers that someone else has already sewn the shoes together, and the shoes are very fine quality. The shoemaker has no idea who finished the shoes for him, but they did an excellent job, and he is able to sell them for enough money to buy food and enough leather for two more pairs of shoes.

Once again, he cuts out the leather for the shoes, and again, in the morning, he discovers that someone else has sewn the shoes together. The shoes are excellent, and he is able to sell them for enough to buy leather for four more pairs.

This continues night after night, and the shoemaker’s business begins to prosper, but he and his wife wonder who is helping them. One night, they hide and watch to see who will come to do the sewing. As they sit up, waiting, they see a pair of small elves who enter through the window and begin sewing the shoes together.

The shoemaker and his wife want to thank the elves for their help. Noticing that the elves are wearing ragged clothes and have no shoes of their own, they decide to make the elves their own sets of clothes and shoes.

On Christmas Eve, they put the elves’ new clothes on the table where the shoemaker usually puts the shoes that need to be cut and watch to see what the elves do. The elves are overjoyed to see the new clothes, realizing that they are presents for them. They immediately put the clothes on and dance around with happiness, singing that they don’t need to work anymore.

That is the last time the shoemaker and his wife see the elves, but the shoemaker’s business continues to prosper.

In the Harry Potter series, J.K. Rowling used the device of gifts of clothing ending a house elf’s service to a particular household, but she didn’t invent that concept. It was already a feature of folktales like The Elves and the Shoemaker, which was one of the folk tales collected by the Brothers Grimm.

This book is available to borrow and read for free online through Internet Archive. There are also many other versions of the same story.

Mother Goose Rhymes

Mother Goose Rhymes, illustrated by Eulalie, 1950-1953.

This was one of my first books of rhymes and poems as a child. We’ve had this book for as long as I can remember. I always loved the illustrations in the book, which are realistic in style, and like the illustrations in old Kate Greenaway books from the late 19th century, showing children in clothes that would be appropriate for the early 19th century, with high waists and short jackets. I suspect that Kate Greenaway’s work may have been some of the inspiration for the illustrations in this book. Some of the illustrations are small ones that appear in corners of the pages, surrounded by the text of the rhymes. Other illustrations take up a full page. All of them are full color illustrations.

People can recite popular nursery rhymes like Mary Had a Little Lamb, Old Mother Hubbard, Little Bo-Peep, and Lucy Locket from memory because many of us heard and memorized them early in life. But, since we’re on the subject, who is/was Mother Goose and what are these rhymes about really?

Mother Goose rhyme books don’t really have an author because the rhymes are short little folk poems with no known original author. When an “author” is credited for a collection, they are credited as being “collectors” of the rhymes included, not as the original creators of those rhymes. The first person to collect and describe folk and fairy tales as being “Mother Goose” stories was the French author and folk tale collector Charles Perrault. In 1697, he published a collection of stories called Stories or Tales from Past Times, with Morals or Mother Goose Tales. It isn’t completely clear how many of the stories in this book were completely Perrault’s own creation, based on common themes often found in folk and fairy tales, and how many were stories he collected from other sources and modified to fit his style and purpose. The stories included in this original Mother Goose book included many fairy tales that are now childhood classics, like Cinderella, The Sleeping Beauty, Puss in Boots, Little Red Riding Hood, and the scary Bluebeard. This collection of stories was not meant for children. The stories were intended for adults because fairy tales were in fashion among the aristocratic literary circles in Paris at the time the book was published. The exact reasons why Perrault decided to use the imaginary “Mother Goose” as the supposed source of these stories or even who “Mother Goose” once was are uncertain. American legend sometimes cites “Mother Goose” as being the wife of Isaac Goose and the mother Elizabeth Goose, who lived in Boston in the 17th century and told stories and sang songs to her (a story referenced in The Only True Mother Goose Melodies published in Boston in 1833), but it’s unlikely that Perrault was referencing her. A more likely theory is that “Mother Goose” was a reference to a somewhat forgotten figure of French folklore who would have been more familiar to people living in the late 17th century who studied folk and fairy tales. There was a French legend from the Middle Ages about a queen who told stories that amazed children and was sometimes called “goose-footed”, and possibly, this story or a similar figure from French history or legend became known as “Mother Goose.”

In the 18th century, Perrault’s book was translated into English, and English authors began putting together their own “Mother Goose” books that included English nursery rhymes. The book that shifted the association of “Mother Goose” from stories to rhymes was Mother Goose’s Melody, or, Sonnets for the Cradle, a collection of English nursery rhymes published by John Newbery, a famous English publisher of children’s literature in the 18th century who was nicknamed “The Father of Children’s Literature” and who would later become the namesake of the Newbery Medal for excellence in American children’s literature. Mother Goose’s Melody popularized the association of “Mother Goose” with children’s nursery rhymes in both England and America, and ever since, it has been used in the title of collections of nursery rhymes. Many of the popular Mother Goose rhymes are centuries-old ones from England, although some later classics, like Mary Had a Little Lamb, were added to American books of nursery rhymes in the 19th century.

But, what do these rhymes mean, or do they mean anything? Are they just nonsense rhymes for children about things like a cow jumping over the moon or a boy and girl falling down the hill, or is there some additional meaning behind these rhymes that have kept them in the public consciousness for so many centuries? The exact origins as well as the original authors of many old nursery rhymes have been lost to time, but there are indications that various nursery rhymes may have begun as folk songs or rhymes referencing current events that were happening at the time they were originally composed. Although they sound like harmless and innocent nonsense, people who heard them at the time when they were first composed would have recognized references or pieces of dark humor about real events or scandals that were public knowledge. In modern times, there is some debate about the exact meaning behind some of these rhymes because, while the references in the rhymes may have seemed clever and humorous to people at the time of their creation, they are too esoteric for modern people, who are centuries removed from the events they were referencing. For generations, people passed on the rhymes to their children but not the explanations of their meaning, so most were simply forgotten. However, there are articles that you can about The history lessons that may be hidden in nursery rhymes and The Dark Side of Nursery Rhymes, which discuss what we know about the creation of these nursery rhymes and theories about their original meanings. Sometimes, there are multiple theories about certain rhymes because there just isn’t enough evidence to firmly settle on one, and also, it’s possible that rhymes could be inspired and shaped by more than one event or source.

This particular book of Mother Goose Rhymes is available to borrow and read for free online through Internet Archive. However, there are also many other books of Mother Goose rhymes available through Internet Archive and Project Gutenberg, including Perrault’s Tales of Mother Goose.

A Child’s Garden of Verses

A Child’s Garden of Verses by Robert Louis Stevenson, illustrated by T. Lewis and Sara Gutierrez, 1989.

This is a reprinting of the classic collection of children’s poems by Robert Louis Stevenson first published in 1885 as Penny Whistles. What makes this edition of the book different from other printings is the illustrations, which are an unusual combination of watercolors and embroidered borders. Mary Pope Osborne, author of the Magic Tree House series wrote an introduction to the book about the life of Robert Louis Stevenson and his youth in Scotland in the 1850s, which inspired his poems for children. (See my list of Books from 1850s for the types of books children were reading during this time period, but remember that they also would have read books that were published in previous decades.)

The poems have gentle themes from the lives and fantasies of children, like games of pretend, bedtimes, and the little things that children notice and that adults often take for granted, like shadows and the beauty of stars. Some of them have things that are now anachronistic, like lamplighters, but they’re still imaginative and enjoyable for all ages.

I’ve always liked Robert Louis Stevenson’s children’s poems, and this book has my favorites! My personal favorites are:

To Any Reader – Robert Louis Stevenson speaks to children reading these poems about the child he used to be and how the poems are like a window on his childhood, although his own youth is long gone.
Escape at Bedtime – About a child who sneaks out of bed at night to look at the stars.
The Swing – I mentioned this one before because it’s included in another collection of poems, and I’ve often thought of it when I’ve been on swings.
Picture Books in Winter – A child enjoys picture books indoors when it’s cold outside.
The Land of Storybooks – About the adventures that children who love books enjoy in their imaginations.

However, my mother’s favorite children’s poem is Bed in Summer because it reminds her of her own childhood and having to go to bed while the sun was still shining in summer and other children in the neighborhood were still playing outside. (I didn’t have this experience when I was growing up because I never lived in a place that had daylight savings time, which changes the clocks by one hour, providing an extra hour of daylight before sunset. Arizona is very hot, so there’s a benefit for doing things after the sun has set, and few people have any interest in pushing back time to maximize the scorchingly hot daylight hours. My childhood memories include going to parks with my parents after the sun set and being put to bed after we got home.)

There are many copies of this book available in various printings online both at Internet Archive and Project Gutenberg because the text of the original book is now public domain. I didn’t see this particular printing with these illustrations available online, but if you just want to read the poems, there are plenty of other copies of the book to choose from!

A Child’s First Book of Poems

A Child’s First Book of Poems with pictures by Cyndy Szekeres, 1981.

I think this actually might have been my first book of poetry. At least, I’ve had it since I was a fairly young child, and I can’t remember reading any other book of poetry before this one. If I had an earlier book of poetry, it was probably a book of Mother Goose rhymes.

The poems in the book are about a variety of topics and some of them are by famous people and were popular poems for decades before this book was published. Among the authors whose poems appear in this book are Emily Dickinson, A.A. Milne, and Robert Louis Stevenson.

Among my favorite poems in the book:

Wild Beasts by Evaleen Stein – About children pretending to be animals.
Choosing by Eleanor Farjeon – About choosing between various nice things.
Hiding by Dorothy Aldis – A child hides while his parents search for him. My mother often quoted from this poem when we were kids and she was looking for one of us. “I’m hiding, I’m hiding, and no one knows where …”
The Swing by Robert Louis Stevenson – I think of this poem whenever I’m on a swing.
Bedtime by Eleanor Farjeon – Children making excuses to stay up later.

The pictures really make this book special. They are all drawn in a realistic style. Some just show ordinary children and animals, but some contain whimsical elements, like animals wearing clothes, depending on the poem.

The book is available to borrow and read for free online through Internet Archive.

The Magicians’ Challenge

The Magicians’ Challenge by Tom McGowen, 1989.

This is the third book in The Magician’s Apprentice trilogy. It picks up soon after the second book, with the magician Armindor, his apprentice Tigg, Jilla, and Reepah the grubber on their way to the city of Ingarron, where Armindor and Tigg were originally from. They’ve already told the people of the city of Inbal of the threat posed by the reen, the ratlike creatures that are scheming to take over the world by finding old forms of lost technology and using them to dominate and destroy humanity.

Before they return to Ingarron, they want to stop in Orrello and take care of some business there, letting that city know about their discoveries about the reen and the ancient technology they’ve uncovered. On the ship to Orrello, they begin to get some insight into one of the pieces of old technology they’ve uncovered – the magnetic compass. When they first found it, they didn’t know what purpose it served. All they could tell about it was that the compass’s arrow always points in one direction, no matter how you move it. When they show it to the captain of the ship, he says that he could see a purpose in having such a thing if it pointed to a place that he knew he wanted to go, and Tigg begins to realize that the compass doesn’t point to a specific place but the general direction north. They still have a concept of north and south as directions, but they don’t think in those terms unless they’re comparing one known location to another known location, which is why they didn’t think of it before. Armindor is overjoyed at the revelation. Their people currently depend on known locations or observing the sun and stars in the sky to find their way, but with a compass (which they consider a “spell” of finding your way), people could navigate even in unfamiliar areas where the sky isn’t easily visible. This is the sort of thought and investigation that “magicians” (scientists) have had to do since the old technologies were lost and forgotten following a great nuclear war. After thousands of years, people are starting to rebuild society and redevelop technological knowledge, but because they don’t yet understand most of the principles behind it, they think of it as “magic” and “spells.”

However, as they are about to arrive in Orrello, they discover that the city has already been attacked by the reen, and many people there are dead. The captain of the ship says it’s not safe to go to the city now, so Armindor asks him to drop off his party further down the shore so they can continue to Ingarron and warn them of the danger. Now that they understand how the compass works, they can use it to find their way. (Although, readers will notice that, because language and writing have changed over the centuries, they don’t understand which of the letters on the compass actually represents “north”, and they think it’s the ‘S’ symbol, so ‘E’ represents “west” and so on. Close enough. They have the basic principle, and as long as they’re consistent, it will still work.)

On the way to Ingarron, they find a young man who escaped from the attack on Orrello. The young man, tiLammis, turns out to be the nephew of an important merchant in Ingarron, and he confirms that it was reen who attacked Orrello. The others are grateful that tiLammis witnessed the attack so he can help describe and confirm their accounts of the reen.

When they reach Ingarron, they are relieved to see that it has not yet been attacked. Tigg is promoted from Apprentice to Novice Sage and becomes a member of the Guild of Sages. They warn the other sages and the Lord Director of Ingarron about the reen, and tiLammis’s account of the attack on Orrello helps to convince them of the danger. Because they know that the reen hide among human populations and spy on them, Armindor says that they will have to make their preparations to protect Ingarron in secret. No one outside of the city leaders and sages should be told about what is happening. Rumors are already starting to spread about the destruction of Orrello, but the city leaders decide to pretend that they think some marauding barbarians are responsible. They discuss the armor and weapons they’ll need and the possibility of making a first strike on the reen by going into the sewers and tunnels beneath the city, where they know the reen are hiding, pretending to be normal rats.

Thanks to Tigg’s deprived upbringing in the streets of Ingarron, he knows someone who could be invaluable – the King of the Ratcatchers, Goorm. The Ratcatchers are a guild of intermarried families who, for generations, have made their profession catching and killing rats, thus eliminating a city pest and providing meat to poor families, who can’t afford anything else. When Tigg approaches Goorm and the other Ratcatchers to explain the problem of the reen and why the city needs their help, he discovers that they already know about it. They didn’t know exactly what the reen were or how many of them there were, but they’ve encountered them before while hunting rats, and they’ve even lost some of their members to them. They’re more than ready to help lead an expedition against them with the help of the city’s soldiers.

There is a complex system of underground roads beneath Ingarron, which the Ratcatchers explain were once above-ground roads because Ingarron was built over the ruins on a much-older city. Sometimes, Ratcatchers even find old artifacts from the Age of Magic (our time) there. The reen have poison darts that kill instantly, but the humans have improvised incendiary weapons made of flammable liquid in bottles. (Basically, they’ve figured out how to make Molotov cocktails, although they don’t call them that. They just call them “fire bottles”, which is descriptive.) The ensuing underground battle between the reens and the humans seems to end in victory for the humans with many reen dead. The humans are quick to celebrate their victory, but the story isn’t over yet. Tigg and Armindor determine that, although hundreds of reen were killed in the human attack, it’s not enough to account for the full reen population. Although the Lord Director and soldiers want to believe that the remaining reen have fled, they haven’t, and the battle has really just begun.

However, as Tigg and Jilla seek shelter from the reen’s retaliatory attack underground, they come face-to-face with the reen and realize that there is more than one faction of reen, including one that might be willing to negotiate instead of fight.

The book is available to borrow and read for free online through Internet Archive.

My Reaction

I haven’t talked about religion in this post-apocalyptic future, but they do have a different concept of religion from our time. They are polytheists in the fashion of ancient civilizations, with gods who represent different natural forces, like weather, or different professions, almost like patron saints. However, the names for their gods are completely unfamiliar, not based on any classic mythology. I haven’t explained about this before because they only make passing references to their gods and don’t go too deeply into their lore, so it’s hard to say much about them.

In the last book, they described the origins of one god, Roodemiss, who is the god of sages and “magicians”, and it seems that he might be based on some scientist or astronaut from the past because they describe him as a magician who ascended into the sky in a machine that he built in order to keep watch over the Earth from above during the nuclear holocaust that brought an end to civilization as we know it on Earth. However, they don’t explain any more about him, and he apparently never came back to Earth, which leaves a lot of unanswered questions. Was there supposed to be some kind of space station or maybe a Martian space colony where some humans went? I’m guessing a space colony would make more sense because space stations need to be resupplied from Earth, something that would be impossible for people to continue to do after the nuclear holocaust. On the other hand, because we don’t know who “Roodemiss” is, he might not necessarily be a human being, even though they describe him as being a “magician.” It occurred to me that, just as people in this time don’t really understand the difference between “science” and “magic” or “inventions” and “spells,” they might have gotten the story about “Roodemiss” wrong, and Roodemiss might actually be a satellite that would monitor conditions on Earth from above. Since they really only have legends about Roodemiss and no direct, continuing contact, it’s hard to say. Roodemiss is only represented by an eye because he is supposed to be watching over the world. If Roodemiss was a human in a space ship, space station, or space colony of some kind, we have no information about what happened to him or whatever group he may have been with in the thousands of years that have passed since his time. Sometimes, I wondered if the names of the gods are something that I should recognize, like corruptions of the names of modern people or things that I should know, but I just don’t recognize them and can’t think of what they are or would be, so that might not be the case. If anyone thinks they can recognize what “Roodemiss” or “Badoween” (the weather god) or “Durbis” or “Garmood” are supposed to reference, please comment below.

Part of the reason why I’m talking about religion now is that the Ratcatchers have made their headquarters in what is clearly an abandoned church. Tigg recognizes from the way it looks that it was once a place of worship, but he’s not quite sure what god was worshipped there. He looks at the pictures on the walls and describes seeing winged humans (angels), but he doesn’t know what to call them and doesn’t know what god they are surrounding. It gives him an odd feeling, and he worries about what happens to a god if people forget about him. We don’t know by what process this monotheistic society (we know from the previous book that Tigg’s society is located somewhere in North America) turned polytheistic or whether they will ever uncover their religious and cultural past, but there are remnants of that past still there, waiting to be uncovered, along with lost technology.

In the end, the humans and the reen do negotiate with each other. Although a large faction of the reen have wanted to destroy humans, another faction would really rather just be separate from human society. What they want is to leave human cities and build their own civilization in the uninhabited Wild Lands, where humans normally don’t go. The decision to negotiate isn’t easy for the humans because they don’t trust the reen. They consider possibly attacking the reen as they leave the city because they will be vulnerable, and if they kill them there, they could eliminate an enemy who might return to attack them again later. However, Armindor argues that a sneak attack after a peace agreement would be a dishonorable betrayal. There are also the other communities of reen in other cities to consider. If they hear stories about betrayal and massacre of their kind in Ingarron, it will only fuel their hatred of humans and lead to further war and massacre. Armindor and the other sages have the sense that, even though they don’t really understand what exactly the nuclear weapons that lead to the destruction of the past civilization were, that they were weapons of some kind that were used in a great war, and they don’t want their civilization to go the same way, just when they’re beginning to make some real progress on rebuilding it. The Lord Director is persuaded by their arguments and decides to allow Tigg to carry the message to the reen that they will be allowed to leave the city in peace and go to the Wild Lands.

It seems like a sudden end to the conflict with the reen, but only on the surface. There really are no easy answers. In the last book, the humans made the discovery of a computer with tutorials about ancient knowledge, but although the computer is telling them things they’ve always wanted to know, they first have to understand the language that the computer uses, and that’s going to take time. Even then, they’re going to have to work their way up through simple concepts to more complex ones in order to regain the level of technology that society once had. This agreement with the reen of Ingarron is also only the first step into an unknown future. The reen of Ingarron are only one faction of a much larger reen society that extends to other human cities. The reen have already destroyed and conquered Orrello, and as the book and the trilogy ends, it remains to be seen whether reen in other human cities will favor conquest and destruction or if they will join with the reen from Ingarron in building a new society of their own. They have a shared resentment of humans from generations of being treated like pests that need to be eliminated, but they’ve reached the point where they now have intelligence and abilities that are equal to those of human beings. Whatever happens to them, they now don’t have to live off of the crumbs of human society and can continue to build an independent society of their own. It’s possible that gaining recognition as an intelligent species with a society of their own that must be respected will calm some of their anger and resentment, so their future with the humans may include trading with human society as an independent, sovereign nation, but all of that is left to the imagination. It’s enough to know that all of the societies that now inhabit the Earth, both human and non-human, are beginning to change, and that’s a start.

The Magician’s Company

The Magician’s Company by Tom McGowen, 1988.

This is the second book in the Magician’s Apprentice trilogy.

The story picks up where the previous book left off. Armindor the Magician, his apprentice Tigg, and their friend Reepah, who is a creature called a grubber, are on their way home with the “magical” devices that they retrieved in the last book, taking them back to their Guild for investigation. On their way home, they pass through a land consumed by civil war, and they pass a wagon surrounded by dead bodies. They can tell that the people were civilians, probably entertainers, and further down the road the find a young girl about Tigg’s age (around 12 years old), struggling along, carrying her belongings. They ask the girl about herself, and she breaks down crying, telling them how she and her family were fleeing the war, but her aunt and the other members of their puppeteer troupe were murdered by soldiers. The girl, whose name is Jilla, survived by hiding in a secret compartment in their wagon. After her aunt and the others were killed, Jilla gathered up what she could, taking the puppets that would help her to earn her living and a few other belongings not stolen by the soldiers, determined to continue her journey to a safer place, like the city of Inbal.

Armindor and Tigg have horses, and they offer to help the girl on her way to Inbal, a city in another territory. Along the way, Tigg tells Jilla the story of their previous adventures, and Armindor invites Jilla to stay with them awhile longer and even come home to Ingarron with them because it would be very difficult for a young girl to manage on her own in a strange city. Jilla is happy to stay with them because she is thankful for their help and worried about managing on her own yet.

In Inbal, Armindor and Tigg visit the sages in the city to show them their discoveries. They speak to Tarbizon, an old friend of Armidor’s, showing him what they found and explaining the threat posed by the reens, a species of intelligent but diabolical creatures that evolved/mutated from rats, have the ability to talk, use blowguns with poisoned darts, and are plotting to take over the world. (Yes, really. Even they think it’s weird.) Before they continue their journey to Ingarron, they decide to stay in Inbal for the winter because it would be difficult to travel until spring. Someone breaks into the place where they are staying and goes through their belongings. They have no idea who did it, but apparently, whoever it was didn’t find what they were looking for because nothing seems to be missing. Since they will be staying in the city for awhile, they decide to rent a house instead of staying in the guestinghouse (inn) where they have been staying.

While they are looking for a house to rent, Tigg is kidnapped. Fortunately, Reepah is able to sniff out where he is. Armindor pretends that his “magic” is what told him where his apprentice was in order to intimidate the kidnapper. Caught and frightened of the magician’s powers, the kidnapper admits that he was paid to abduct Tigg by Pan Biblo, who is the head servant of Councilor Leayzar, who is part of the High Council of Inbar and who has convinced the other sages that the reen do not pose a serious threat in spite of Armindor’s warnings. When they rescue Tigg, Tigg says that a man had questioned him about the spells that he and Armindor retrieved from the Wild Lands and Armindor would be willing to trade them for Tigg. From this information, Armindor realizes that Leayzar wants the lost technology they’ve discovered, but he can’t figure out why. It doesn’t take long for Armindor to realize that Leayzar is working with the reen. The reen have hired humans to work for them before, and they desperately want pieces of lost technology in order to gain dominance over humans.

Armindor and the others go to the sages in the city and tell them what they’ve discovered about Leayzar, and the other sages take it seriously. Some of them wonder why Leayzar would want to ally with a group that is an enemy of his own species, but Armindor says that it’s hard to say because they don’t know what the reen told Leayzar. Maybe Leayzar doesn’t understand what the reens’ full plans are and whatever they promised him in return was just too compelling to resist. At the end of the previous book, some of the weenitok gave Armindor a sealed box that they found, left over from the end of the Age of Magic. The sages decide that it’s time to open the box and study its contents in the hope of getting some answers. If the last book didn’t fully establish that their world is our world in the far distant future, the contents of the box explicitly state it.

Inside the box, there is a recorded message from the year 2003 (the future at the time this book was written, but the past to us in early 2021, and it’s interesting what this message has to say about the world in 2003). The message is from Dr. Dennis Hammond of the National Science Foundation Project for the Preservation of Civilization. He says that there has been a war between the “Pan-Islamic Brotherhood” (the closest real-life equivalent would probably be the Muslim Brotherhood, but that’s more of a social/political movement or terrorist group (depending on who you ask) rather than an official alliance of nations) and the United States and its allies, including Canada, Europe, China, and the Soviet Union (which stopped existing just a few years after this book was published in real life and would just be called Russia in 2003). Dr. Hammond says that thermonuclear war is pending, and he and other scientists are worried because they think the resulting destruction will be the end of civilization as they know it. (He doesn’t explicitly say this is World War III, but that’s basically what it amounts to. In real life, we haven’t actually had World War III yet as of early 2021, although in 2001 and the following years, there was some speculation that the destruction of the World Trade Center and other terrorist attacks might eventually lead to World War III, so it seems that the author has caught on to a source of world tension even if he didn’t predict how it would come out.) In order to preserve existing knowledge about science and world history, they made a series of these boxes containing small computers designed to last for about 10,000 years and hid them at various locations around North America (so now we know roughly where these characters are) so that future generations that find them will have access to knowledge that may have been lost. The computers even contain language tutorials just in case language has changed too much for this speech to be understandable. It’s fortunate that the early 21th century scientists thought of that because it turns out that none of the sages understood a word of what the voice in the box said. The readers now understand the full situation, but the characters don’t.

Everyone is astonished at this talking box. They’ve never even heard of such a thing, and they think that it must be a “spell” from a past “magician”, which he created to preserve his voice. They understand that the voice is speaking an unfamiliar language, and there is a picture on the included screen showing a finger poking one of the buttons in the box, so they get the idea that the box wants them to press buttons. When Armindor presses the red button indicated, the computer in the box begins a simple language tutorial, showing them pictures of familiar things and saying their names, like “sun” and “cloud.” The sages understand that they’re being taught an ancient language, and they quickly begin taking notes. Armindor is moved to tears because this is exactly what he has been hoping to discover for years, the secrets behind all of the ancient “magic.” They can tell that the “magician” who made the box was trying to teach them, and they’re more than ready to learn!

But, there is still the matter of Leayzar and the reen to deal with. When they learn that Leayzar is looking for Armindor, Jilla suggests a cover they could use to hide their identities: becoming a troupe of puppeteers with her puppets! Becoming puppeteers also gives them the opportunity to spread word of the reen threat to the public through their puppet plays.

The book is available to borrow and read for free online through Internet Archive.

My Reaction

I said in my review of the last book that Armindor and Tigg don’t find any easy answers or any miraculous device that instantly solves all of their society’s problems and launches them back into an age of technology. The computer in the box comes the closest to that, but it’s still not an easy answer because Armindor and the other magicians and sages of his time can’t understand the language it uses or how the computer works when they first find it. They understand enough to know that it’s trying to tell them something and that its creators are trying to teach them how to understand and use it, but it’s going to take some time before they reach the point where they will understand enough of the language to figure out all of the information that the computer has to share. There will be enough work cut out for future “magicians” (really, scientists) of their time, like Tigg, to figure out how the computer works, what information it has to share, and how they can teach the rest of their people what they’ve learned. It’s a turning point in their history, but it’s not an instant solution. Plus, although the characters don’t really understand it at first, the readers are told that there are other boxes that are still waiting to be found. Do these boxes all contain the same information, or are there other pieces of knowledge in each one? There are plenty of secrets for a new generation of scientist/magicians to unravel.

The Magician’s Apprentice

The Magician’s Apprentice by Tom McGowen, 1987.

From the title of this book and others in this series, it sounds like the stories take place in a fantasy world. When you’re reading this book, it seems like fantasy at first, but it’s not. It’s actually science fiction.

Tigg is a poor orphan boy who makes his living in the city of Ingarron as a pickpocket because he has no other means for survival. One night, he notices that a sage has left the door to his house open, and although it’s a risk, he decides to enter and see if he can find anything worth stealing. The sage, a man called Armindor the Magician, catches Tigg. In fact, Armindor had deliberately left the door open for Tigg to enter. When, Armindor questions Tigg about who he is, Tigg says that he’s about 12 years old (he’s unsure of his exact age and defines it in terms of “summers”) and that he has no family that he knows of. He lives with an old drunk who makes him pay to live with him with the money he steals.

Tigg asks Armindor what he plans to do with him. He can’t really punish him for stealing from him because Tigg hadn’t had a chance to take anything of Armindor’s before he was caught. Armindor says that’s true, but he was planning on stealing something, so Armindor tells him that he will do the same to him – plan to take something he has while still leaving him with everything he has. Tigg is confused, and Armindor explains his riddle. He witnessed Tigg picking someone else’s pocket and was intrigued by the boy because he seemed to possess courage, wit, and poise. He left his door open for Tigg because he has been looking for a young person with those qualities to be his apprentice. If Tigg becomes his apprentice, he will have to put his good qualities to use for him, but yet, he would keep these qualities for himself as well.

Tigg likes the praise but has reservations about becoming a magician’s apprentice because an apprenticeship would limit the freedom he currently has. His current existence is precarious, but the long hours of work and study involved in an apprenticeship sound daunting. However, Armindor isn’t about to let Tigg get away. He takes a lock of Tigg’s hair and a pricks his thumb for a drop of his blood and applies them to a little wax doll. He tells Tigg that the doll is a simulacrum and that it now contains his soul, so whatever happens to the doll will also happen to him. If Tigg runs away from his apprenticeship, Armindor can do whatever he likes to the doll as his revenge or punishment. Tigg, believing in the power of the simulacrum and feeling trapped, sees no other way out, so he becomes Armindor’s apprentice.

Although Tigg is fearful and resentful of his captivity as Armindor’s apprentice, it soon becomes apparent that life with the magician is better than what he used to have living with the old drunk. Armindor gives him a better place to sleep and better food. There is work and study, but it’s not as difficult or unpleasant as Tigg first thought. At first, he is daunted at the idea of learning to read and do mathematics, but Armindor is a patient and encouraging teacher, and Tigg soon finds that he actually enjoys learning things he never thought he would be able to do.

Armindor’s magical work seems to mainly involve healing sick people. When people come to him with illnesses, he gives them medicines that he calls “spells.” He keeps a “spell book” with instructions for remedies that he’s copied from other sources. Armindor teaches Tigg about the plants he uses in these spells. Armindor also does some fortune-telling, and he teaches Tigg that, too.

However, Tigg is still uneasy because, although Armindor treats him well, he still has that simulacrum of him, and he can also tell that the money he takes in doesn’t seem to account for his personal wealth. Armindor sometimes goes to meetings with other sages, and Tigg is sure that they’re doing something secret.

It turns out that Armindor is planning a special mission involving Tigg, one that will take them on a journey through uninhabited lands to the city of Orrello. Tigg realizes that if he leaves the city with Armindor, he will be committed to whatever secret plans Armindor has. At first, Tigg wants to take the simulacrum and escape, but when Armindor intentionally leaves the simulacrum unguaded where Tigg can easily take it, Tigg realizes that Armindor is telling him that he’s not really a captive and that Armindor is giving him a choice, trusting him to make the right one. Tigg realizes that he likes being trusted and that he trusts Armindor, too. He decides to stay with Armindor as his apprentice and go with him on his mission.

Tigg and Armindor leave town with a merchant caravan. On the way, the caravan encounters a wounded creature called a grubber. Grubbers are described as furry creatures about the size of a cat and have claws, but they have faces like bears and walk on their hind legs and may be intelligent enough to make fire and have their own language. One of the soldiers with the caravan things that the grubber is wounded too badly to save and wants to put it out of its misery, but Tigg insists on trying to save it. Armindor treats the grubber for Tigg, and it recovers. It is intelligent, and Tigg teaches it some simple human words, so they can talk to it. He tells them that his name is Reepah because grubbers have names for themselves, too. Armindor asks him if he wants to return to his own people when he is well, but by then, the caravan has taken them further from the grubber’s home and people, and he says that he doesn’t know the way back, so he’d like to stay with Armindor and Tigg, which makes Tigg happy.

However, Tigg soon learns that their journey has only just begun. They’re not stopping in Orrello; they’re just going to get a ship there to take them across the sea. Their eventual destination is the Wild Lands, an uninhabited area said to be filled with monsters and poisonous mists. Tigg is frightened, but also feels strangely compelled to see the place and have an adventure. Armindor finally explains to Tigg the purpose of their secret mission.

Years ago, there was another magician in Ingarron called Karvn the Wise, and he possessed some rare “spells” that no one else had. Armindor now has one of these “spells”, which he calls the “Spell of Visual Enlargement.” Tigg describes it as looking like a round piece of ice, and when he looks through it, things look much larger than they really are. Tigg is amazed.

Anyone reading this now would know from its description that what Armindor has is a magnifying lens. Tigg and Armindor don’t know the words “magnifying lens”, which is why they call it a “spell”, but that’s what they have. This is the first hint that this book is actually science fiction, and the “spells” are really pieces of lost technology and knowledge that are being rediscovered. One of Arthur C. Clarke’s Three Laws of science fiction is “Any sufficiently advanced technology is indistinguishable from magic.” Armindor the Magician thinks of himself as practicing magic with “spells” because he’s doing things and using things he can’t fully explain, but he’s actually a doctor and scientist. He doesn’t fully understand why these things work like they do, but he’s investigating how different forms of science, technology, medicine, and knowledge work, and he’s passing that knowledge along to his student and assistant, Tigg. So, you might be asking at this point, who made the magnifying lens and why doesn’t Armindor understand exactly what it is?

Armindor knows enough to understand that the lens is made of glass, not ice. He knows what glass is, but he says that their people don’t have the ability to make glass that clear and pure themselves. This lens is the only one of its type they have, and it’s more than 3000 years old, from what Armindor calls the “Age of Magic.” Tigg has heard stories and legends about the Age of Magic, when people apparently had the ability to fly through the air, communicate over long distances, and even visit the moon. The events that brought an end to the “Age of Magic” were “The Fire from the Sky and the Winter of Death.”

Spoiler: I’m calling it a spoiler, but it really isn’t that much of a spoiler because, by the time you reach this part in the story, it starts becoming really obvious, even if the characters themselves don’t quite know what they’re describing. This fantasy world is our world, but far in the future. For some reason, thousands of years in the future, so much of our knowledge and technology has been lost, society has reached the point where people don’t know what magnifying lenses are. Also, there are creatures in this world, like grubbers, that don’t exist in other times. Something major must have happened, and it doesn’t take too long to realize what it was. Even when I read this as a kid in the early 1990s, I recognized what the characters are talking about. This book was written toward the end of the Cold War, in the 1980s, and the concept of nuclear winter was common knowledge at the time and something that was pretty widely talked about and feared, even among kids. We know, without the characters actually saying it, that the winter was caused by nuclear weapons rather than an asteroid striking the Earth because Armindor knows from writings that he’s studied that animals mutated after the “Fire from the Sky.” An asteroid or massive eruption can cause climate change due to debris in the air, but they wouldn’t cause mutation like the radiation from a nuclear explosion would. People also mutated, and Tigg and Armindor and other people now have pointed ears. People have been like that for so long, they think of it as normal, and it’s only when Armindor explains to Tigg about the concept of “mutation” that Tigg wonders what people in the past looked like.

Armindor explains that Karvn had a nephew who was a mercenary soldier. One day, this nephew came home, seriously wounded. He died of his wounds, but before he died, the nephew gave Karvn this lens, explaining that it came from a place in the Wild Lands. He said that there were many other types of “spells” and magical devices there left over from the Age of Magic. The nephew and his friends had hoped to make their fortune selling the secret of this place, but there was a battle, in which the nephew was seriously wounded and his friends were killed. He told Karvn where to find this place in the Wild Lands, but Karvn was too old to make the journey himself. He wrote an account of his nephew’s story, and after his death, all of his belongings and writings became property of the Guild of Magicians, to which Armindor also belongs. Armindor has studied Karvn’s writings, and he thinks he knows where to find this place with magic and spells, and he is going there to claim whatever he can find on behalf of the Guild.

There is danger on this journey. These lands, which Armindor says were once one country long ago, are now smaller countries that war with each other. (This is probably the United States and the different lands were once individual states. When they travel across water, I think they’re crossing one of the Great Lakes, although I’m not completely sure. The author lived in Chicago, so I think that might be the jumping off point for the crossing.) There are bandits and mercenaries and the strange creatures that inhabit this land, and it’s difficult to say whether there is more danger from the creatures or the humans.

This book is available to borrow and read for free online through Internet Archive.

My Reaction

I remembered this series from when I was a kid. It made a big impression on me because of the way that technology was treated as magic. The types of futures depicted in science fiction books, movies, and tv series can vary between extremely advanced technology and civilization, like in Star Trek, and this kind of regression to the past, where even simple forms of technology that we almost take for granted today seem wondrous and are the stuff of legends. Nobody knows what the future actually holds, but I thought this series did a nice job of showing how people who had forgotten much of the everyday knowledge of our time might think and feel when encountering it for the first time, knowing that people who lived in the past were once able to make these amazing things themselves and use them every day.

Because of the mutations that have taken place in animals, probably due to radiation from nuclear fallout, some types of animals have become intelligent. The grubbers, who call themselves weenitok, are peaceful, but the reen (which Armindor realizes are a mutated variety of rat) actually want to gain access to old technology so they can conquer the humans and take over the world for themselves. These are Armindor and Tigg’s worst enemies, along with the human they’ve hired to do their dirty work. (Yes, the mutated rats are paying a human mercenary. Even the characters in the book realize that’s weird.)

When Tigg and Armindor finally reach the special place with the magical devices, it turns out to be an old military base. Much of what they find there has been destroyed by time. Armindor tells Tigg to look for things that are made out of glass, metal that hasn’t corroded, or “that smooth, shiny material that the ancients seemed so fond of” (plastic) because these are the things that are most likely to still be usable. Tigg makes a lucky find, discovering a “Spell of Far-seeing.” It’s a tube that can extend out far or collapse to be a smaller size, and it has glass pieces similar to the magnifying lens, and when you look into it, it makes things that are far away look much closer. (Three guesses what it is.) Tigg also discovers a strange, round object with a kind of pointer thing in the middle that moves and jiggles every time the object is moved but which always points in the same direction when it settles, no matter which way the object is turned. Most of what they find isn’t usable or understandable, but they do find four other objects, including a “spell for cutting” that Armindor thinks that they might actually be able to duplicate with technology and materials that their people have. Each object that they find is described in vague terms based on its shape and materials because Armindor and Tigg don’t know what to call these things. Modern people can picture what they’ve found from the descriptions, and it isn’t difficult to figure out what they’re supposed to be. Sometimes, Armindor and Tigg can figure out what an object is supposed to do just by experimenting with it, but others remain a mystery. Armindor explains to Tigg that is what magicians do, investigate and solve these types of mysteries, “to take an unknown thing and study it, and try it out in different ways, and try to think how it might be like something you are familiar with.” (They’re using a form of reverse engineering.) Tigg decides that he really does want to be a magician and make this his life’s work. He’s going to become a scientist.

I liked it that none of the objects they find are any kind of advanced super weapon or a miraculous device that instantly solves all of their society’s problems and launches them back into an age of technology (although there is an odd sealed box that proves to be important in the next book). There are no easy answers here. In the grand scheme of things, they risked their lives for things that nobody in modern times would risk their lives to retrieve, but they have to do it because, although these things are common in our time, they are unknown in theirs. If they can figure out not only how the objects work and what they were supposed to do but why they work the way they do, they can gradually rebuild the knowledge of the past. The objects that they find are generally useful. Some are labor-saving devices, some are examples of scientific principles they would use to create other things (demonstrating concepts like optics and magnetism) and one is a medical device, which if they can figure out how to use it, will help advance their medical knowledge and treatments.

One of the fun things this book inspired me to do was to look at the world around me while imagining that I had never seen some of the basic objects in the world before. This could be a fun activity to do with kids, something like the archaeology activity that some teachers of mine did with us years ago, where we had to intentionally create objects from some kind of “lost” civilization for our classmates to analyze, to try to figure out what they were supposed to do and how that civilization would have used them. But, you don’t even have to create anything if you use your imagination and try to think what a traveler from another time or another world might think if they saw some of the things in your own home right now. Imagine what someone from a world without electricity would think of something even as basic as a toaster. How would you explain such a thing to someone who had never seen anything like it?

Miss Pickerell Goes to Mars

Miss Pickerell Goes to Mars by Ellen MacGregor, 1951.

This is the first book in the Miss Pickerell series, which was written to introduce scientific concepts to children in an entertaining way.

The story begins when Miss Pickerell is visiting her brother and her nieces and nephews. She takes the children to ride on a ferris wheel, but she refuses to get on it herself because she’s afraid of heights. Really, all she wants to do is take her pet cow home and start getting her rock collection ready for the exhibition at the state fair.

As she leaves, she offers a ride to a man when the bus he was waiting for didn’t stop for him. Although she isn’t anxious for conversation and would prefer silence after her visit with her noisy nieces and nephews, she does make a comment about the sound of a jet overhead. She explains that airplanes are her nieces’ and nephews’ newest obsession, and she’s glad because they were obsessed with flying saucers before, and at least airplanes actually exists. The man riding with her, Mr. Haggerty asks Miss Pickerell if she believes in flying saucers and space travel. Miss Pickerell says that she doesn’t believe in flying saucers and doesn’t think any intelligent person would, but Mr. Haggerty tells her that he will soon be traveling to Mars. At first, Miss Pickerell doesn’t believe him. He says that he works for a scientific expedition whose headquarters is nearby, but the captain in charge of the expedition wouldn’t want him to say too much about it too soon, just in case it doesn’t work out well.

However, Miss Pickerell can’t help but get involved in the project, considering that they’re doing it on her land. Miss Pickerell lets Mr. Haggerty out of the car in front of her farm, but when she enters her own house, she can tell that someone else has been there in the weeks that she’s been gone. Then, she spots the space ship at the end of her cow pasture.

Miss Pickerell marches up to one of the people working on the expedition and demands to know what they’re doing on her property. The man says that they thought that the house was abandoned because it had been empty for weeks and they wanted a quiet place to work on their project. Miss Pickerell threatens to call the governor and report them. She picks the governor to call because, since she lives in the country, there are no police nearby, and she’s met the governor before at the state fair, where he’s given her prizes for her rock collection.

When she calls the governor, he isn’t there, so she leaves a message with his wife and decides to talk to the men at the space ship again while she waits for the governor to call her back. Although she’s afraid of heights, Miss Pickerell climbs into the space ship to talk to the men – right before it launches.

Soon, Miss Pickerell is in outer space and headed for trouble because it turns out that, not only was she not supposed to be there but they’ve accidentally left Mr. Haggerty behind. Mr. Haggerty is important because he’s the one who’s supposed to do the calculations for the flight.

The book is available to borrow and read for free online through Internet Archive.

My Reaction

I vaguely recalled my mother reading us one or two of the Miss Pickerell books from the library when we were kids. I think I liked them at the time, but it had been so long that I’d really forgotten what they were like.

I can definitely see the educational lessons in the book. After the ship launches, it takes awhile to impress on Miss Pickerell the seriousness of their situation and why they can’t just turn around and go back, during which they talk about Mars as a planet and how the ship’s course is programmed into the computer. A young man on the crew, Wilbur, shows Miss Pickerell how to drink water in outer space, and they talk about what gravity is and why there isn’t any in space. By accident, Miss Pickerell has caused further problems by bringing her hammer with her onto the ship because the hammer is magnetic, and the magnet is interfering with the ship’s equipment. Miss Pickerell’s first instinct is to throw the hammer out a door or window, but there are no windows, and Miss Pickerell is treated to an explanation about atmospheric pressure and oxygen in the space ship. Each event on the ship and on Mars itself requires explanation.

Fortunately, they do make it safely to Mars and back, and Miss Pickerell turns out to be surprisingly helpful and is actually glad that she made the trip. On their return, she finds out that Mr. Haggerty has been taking care of her cow, and the governor has invited her for a visit. The governor gives her an award, and she even brings back rocks from Mars with her and gives some to her nieces and nephews.