Klutz Kids Travel

Kids Travel: A Backseat Survival Kit from Klutz Press, 1994.

This was one of the Klutz Press activity books that I had as a kid! I used to take it on the long road trips we would take across the country during the summer. The reason why this book is called a “kit” is that it came with a pouch with some extra equipment that could be used for the activities in the book and a special activity pad on a clipboard in the back. I don’t have my activity pad anymore, but it had pencil and paper games and puzzles, like mazes, connect-the-dots pictures, and grids for a Battleship style game that they called Lost on Earth, where you would attempt to find famous missing people or things instead of finding your opponent’s battleships.

The Lost on Earth games are especially funny when you know the references for who the missing people or what the missing things are, like who Amelia Earhart or D.B. Cooper is/was. When I was a kid, I didn’t know about D.B. Cooper (this YouTube video from Buzzfeed Unsolved explains), but I think one of the missing people on the activity pad grids was Jimmy Hoffa, and I knew that name (Buzzfeed Unsolved also covered that). The great thing about these references is that, if you’re playing this game with a kid who hasn’t heard of some of these people or things, just explaining who or what they are is activity by itself.

The pouch contained a set of markers for drawing and doing the activities on the activity pad, embroidery thread in different colors for making friendship bracelets and hair wraps, a loop of colorful string for making string figures, a small sheet for the Grown Up Pop Quiz, and some gummy playing pieces and dice for playing Parchesi (a board was included on one of the pages in the book). The gummy pieces would stick to the page, but not so tight that you couldn’t get them off. I think I saw a later edition of this book that used a different style of playing pieces, but I’m not sure now. The gummy pieces do gradually lose their ability to stick over time.

The activities in the book are meant to be done in a car. In the front of the book, there’s a section where you can record which license plates you’ve seen from different states in the US. (A common car activity on US road trips because there are 50 states, and they all have different styles of license plates. In theory, you could see examples of plates from all 50 states in a single, long car trip, but I never did. I’ve seen most of the states during a single trip, but I’ve never been table to check off all of them during a single trip.) There are also rules for playing many classic car games, mostly games that involve talking or hand motions or can be played on paper, like Twenty Questions, Paper, Rock, Scissors, and Hangman. It also describes popular car trip rituals, like holding your breath while passing a graveyard, lifting your feet while going over a bridge, or ducking your head while going under a bridge.

However, even though most of the activities are meant for car trips, many of them would be good for airplane trips as well. When I was a kid, airplanes were quieter, and it was much easier to talk to the person in the seat next to yours than it is now, so the talking games are still better for car trips. However, making friendship bracelets are ok for planes and trains as well as in a car. There are also activities for folding a dollar bill and making a paper fortune teller, making string figures, drawing superheroes, writing things in secret codes, reading palms, and learning some basic sign language.

What I’ve always liked best about this book is the variety of activities. There’s something for everyone in this book, and I’m still amused by some of the games and activities. If there’s an activity that the reader doesn’t like or that won’t work for the current location, there are plenty of others to move on to. Many of the activities in the book are either mentioned in other Klutz books or have entire Klutz books dedicated to them. Also, every part of this book is meant to be used for something. There is a finger maze around the title and copyright page, and when you remove the activity pad in the back, there is a board behind it to use for a game called Penny Hoops, which involves flicking pennies onto target areas on the board to earn points.

Sadly, I don’t think this book and activity kit are being sold new anymore, although there are some copies being sold used (I think most of the used books don’t come with the extra items in the original kit), and the book is available to borrow and read for free online through Internet Archive.

50 Card Games for Children

50 Card Games for Children by Vernon Quinn, 1933, 1946.

I love games of all kinds, and I was fascinated by this vintage children’s book about card games! Along with the card games, there is also a section in the book with card tricks. The vintage pictures in the book are also nice.

If you’re curious about what kind of card games children were playing during the Great Depression and around the time of WWII, this book offers some interesting insights! There were many games in the book that were already familiar to me, but there were some others that I had never heard of before.

The book is available to borrow and read for free online through Internet Archive.

Sections in the Book:

Card Games that Are Fun to Play

That struck me as an odd title for the very first section of the book, like whatever follows is going to be games that are not fun to play, but basically, this section contains multiplayer card games specifically aimed at children. It becomes clear when you study not only the contents but the titles of the other sections, which are about solitaire games, card tricks, and a section about popular card games that adults play.

I recognized a number of popular children’s card games in this section, like I Doubt It, War, Concentration, Hearts, Old Maid, and “Go Fishing” (which is what they call it instead of Go Fish, which is what I’ve always heard it called). There were some other games that I didn’t recognize, like The Earl of Coventry, Rolling Stone, Frogs in the Pond, and My Ship Sails.

Twelve Games of Solitaire

I was familiar with Klondike, Canfield, Pyramid, and Around the Clock (which I always called Clock Solitaire). I had never heard of Pirate Gold, Spread Eagle, Lazy Boy, or Down the Stairs before.

Twelve Card Tricks

These are magic tricks with cards. Some of them sound a bit complex when you’re reading the descriptions, but I think they would be more clean when actually trying them with a deck of cards.

Some Games That Grown-Ups Play

The games in this section are Rummy, Casino, Seven-Up (also known as High-Low-Jack), High Five, Cooncan, and Five Hundred. Actually, I have seen Rummy decks specifically for children, usually Animal Rummy, but that’s still a Rummy version, so that game isn’t just for adults.

An Easy Lesson in Contract Bridge

I never thought of Bridge as being easy because I’ve always been intimidated by the concept of bidding. I understand trick-taking games like Whist, but I haven’t wanted to try Bridge because of the bidding. Actually, I think this basic description for children is a good tutorial for people like me, who find the bidding concepts confusing.

The Lettering Book

The Lettering Book by Noelene Morris, 1984.

I remember buying this book at a Scholastic book fair back in the early 1990s, and for a while afterward, I went through a phase where I kept trying to invent different types of decorative writing. I kept them in a notebook, and most look a bit silly, like the one where the letters were made of ice cream cones and the one where the letters were weird sheep with little feet, but I had fun!

The book is about types of lettering, but it’s really much more than that. The main focus is on designing a poster. The first part of the book goes into detail about planning your poster to convey your message to other people. It recommends making an outline of your information before beginning the project and deciding what visual elements you need to include, like diagrams and pictures. There are some useful tips about research and writing, if the presentation is part of a research project.

Then the book provides examples of how to design a page, showing different possible layouts for organizing page headings, text, and images. Although this book was planned around the idea of a printed poster, I think the layout suggestions and concepts could also be used for electronic media, such as web design or PowerPoint presentations.

There are also examples for the shapes of headings and pictures and the positioning of image captions.

The book recommends using decorative markers, borders, and horizontal rules to add visual interest to the information, separate sections of a page, and make projects look more finished.

When it comes to making the lettering of the poster or page, it explains the elements that define a print style – height and width of letters, slope, line variations, pattern, color, 3D effect, and separation and spacing of letters or overlapping of letters.

A large part of the book shows examples of letters of the alphabet and numerals in different fonts. Some of them are recognizable as fonts that still used in word processing software and on the Internet.

There are also pages with examples, showing how certain styles of lettering can convey a mood or idea in headings and sample phrases.

The front and back flaps of the book fold out, and there is a chart of the parts of a page, a couple of grids like those used for planning lettering styles, and a glossary of terms used in the book.

I couldn’t find this particular book online, but a couple of related books by the same author are available to borrow and read for free online through Internet Archive. I think I also used to own The Lettering Book of Alphabets, probably purchased at the same time as this book, and that inspired my alphabet lettering phase. The Lettering Book Companion is a companion book to The Lettering Book, and it particularly focuses on decorative borders.

The Cartoon Book

The Cartoon Book by James Kemsley, 1990.

I remember buying this book at a Scholastic book fair back in the early 1990s. I didn’t draw a lot of cartoons, but I found the tips in this book to be helpful for drawing in general. The book begins with the useful advice:

“I believe that anyone can draw cartoons. All they need are a few hints to set them on the right track, self-confidence and heaps of PRACTICE, PRACTICE, PRACTICE!”

The book aims to make cartooning accessible and unintimidating to even the most basic beginners. There is a section where the author explains about the types of pens, pencils, markers, and other materials that a budding cartoonist can use, which seems overwhelming, but it ends by saying that all you really need is a pencil and a blank piece of paper. Our host is shown as a friendly cartoon pencil throughout the book.

The drawing tips begin with advice for creating character expressions, starting by focusing on the lines and shapes of the eyes. Then, it shows how to add those expressive eyes to heads. What I always liked about this book is that it says the heads can be any size or shape you want them to be. It doesn’t matter if they’re misshapen and lumpy because it’s a cartoon. It’s supposed to be fun and expressive, not perfect, which is very liberating. Even bodies can be different shapes, and they don’t have to be perfect!

Just draw a roundish shape on top of a body, give it expressive eyes, and add an expressive mouth that works with the eyes to show the character’s mood, and there you go!

From there, the book gives brief tips about adding clothes to the body and drawing hands, arms, and legs to show motion. It also briefly shows how to draw animals and animals that are like humans and how to add expressions to inanimate objects and make them characters.

One of the tips that I’ve appreciated is the advice that it’s okay to hide things that you can’t draw well until you’ve learned to draw them better. For example, if you don’t draw hands well, you can just have characters hold their hands behind their backs. There are also tips for fixing mistakes along the way.

The book also explains how to plan and plot a comic strip. It discusses considering your audience, choosing the types of characters you want to use and giving them personalities, and developing your presentation style with different types of panel borders and speech balloons. It also explains the cliches that cartoonists use, certain common visual signals that cartoonists use to express certain types of speech or events or show movement. The light bulbs over a character’s head when they have an idea is an example of a cartoonist cliche.

The author of this book, James Kemsley, was an Australian cartoonist particularly known for his work on the long-running Ginger Meggs comic strip. I wasn’t familiar with Ginger Meggs when I was a kid because it didn’t appear in newspapers in my area, but I found it interesting to read about when I was looking into the background of this book’s author.

Secrets Your Handwriting Reveals

Secrets Your Handwriting Reveals by Carole Gerber, 1991.

I brought this little book at a book fair when I was a kid, and trying to analyze other people’s handwriting made me feel like a detective! As an adult, I know that graphology is considered a pseudoscience because the techniques used and the results are subjective. (Forensic handwriting analysis is different.) I don’t know how much faith I’d put in any of the tips in this book for reading someone’s personality, but as a summer activity for kids playing detective, it’s not bad.

The book begins with an explanation of what graphology is and its history. Graphology has its origins in Ancient Greece, although the term “graphology” wasn’t coined until the late 1800s. The book discusses how graphology has been used in forensic situations, such as determining whether someone’s signature was forged, and how businesses sometimes using handwriting analysis as an indicator of which applicant would be the best for a job. I’m not sure how much stock I put in the second application, although the first one seems useful. The book also mentions that certain types of health problems can make a person’s handwriting shaky. I think that could be true since stable handwriting requires good muscle control, and muscle control can be weakened by disease. The book does say that a graphologist can’t diagnose disease from a person’s handwriting, but they can point out when a person seems to be weakened by a health problem.

From there, the book explains features of a person’s handwriting to watch in order to identify different personality traits, from the way the writing tilts to how consistent the connections between letters are, to the different ways that letters can be shaped.

Some of what they say about different people’s handwriting makes sense, even from just a cursory glance. It would make sense to say that writing that is neat and even (not to mention showing proper spelling and grammar) is a sign of a well-organized individual, compared to writing that is sloppy and full of errors and scratch-outs.

I did notice (even as a child, I think), that some of the personality traits they point out in their sample handwriting analysis comparisons could be just as easily deduced from what the person says as what their handwriting looks like. I think that’s because the author knew what personality traits she wanted to point out and made sure that the samples were written in character.

The book ends with a short quiz where readers are expected to match up handwriting samples with personality traits.

There is also a brief section at the very end that suggests that consciously changing your handwriting can help change your character. Personally, I doubt whether writing in a slightly different style by itself can help break bad habits, although I suppose if you want to be very conscious of a personal trait that you want to change, anything you do that helps keep it at the front of your mind can remind you to be more careful of your personal behavior and act differently than you might if you just weren’t thinking.

Winnie-the-Pooh and the Pebble Hunt

Winnie-the-Pooh and the Pebble Hunt by Walt Disney Productions, 1982.

This is a First Little Golden Book.

Winnie-the-Pooh and Piglet are trying to think of something to do. Piglet suggests a heffalump hunt, but Winnie-the-Pooh says that he would rather go on a pebble hunt because it’s easier to find pebbles.

They get a sock to keep their pebbles in, and they start collecting pebbles. However, they don’t notice right away that there is a hole in the toe of the sock, and the pebbles they collect fall out as they go.

They discover the hole when they stop to count how many pebbles they’ve found, and they realize that there’s only one pebble left in the sock. Also, they suddenly realize that they’re lost.

Fortunately, Winnie-the-Pooh realizes that they can follow the trail of pebbles they’ve lost to find their way back home. They tie a hole in the sock to stop the pebbles they’ve collected from falling out again, and they follow their pebble trail, picking up the pebbles again on their way home.

The book is available to borrow and read for free online through Internet Archive.

My Reaction

This is a cute and fun story where Winnie-the-Pooh and Piglet discover that their mistake in losing the pebbles they’ve been collecting is actually a stroke of good luck because their trail of dropped pebbles helps them find their way home when they’re lost. This little picture book was a favorite of mine and my brother’s when we were little, and my family still likes to jokingly quote Piglet when he realizes that there’s only one pebble left, and Pooh asks him to count again, slowly, just to be sure: “One pebble. I counted very slowly.”

The Little Red Hen

The Little Red Hen pictures by Tadasu Izawa and Shigemi Hijikata, 1968.

This cute picture book is part of a series of Puppet Storybooks. What makes it distinctive from other picture books is that the pictures are all photographs of tableaux with detailed puppets. The story is a retelling of the classic Little Red Hen folktale.

A hen finds a grain of wheat, but no one is interested in helping her plant it, so she does it herself. When it’s time to harvest the wheat, none of the other animals will help her, so she also cuts the wheat herself.

Because no one wants to help her, she takes the wheat to the mill to be made into flour and bakes it into bread all by herself.

When she has the nice loaf of bread that she has made, all of the animals who didn’t want to help before suddenly come to help her eat it. However, since none of them helped with making the bread, the Little Red Hen eats the bread herself with her chicks.

My Reaction

I’ve had this book since I was a little kid, and I always liked the pictures! The puppets are detailed and posed in realistic ways. The picture on the cover of the book is a 3D hologram, and I was fascinated by it as a young child. It was one of the first holographic images that I saw as a child!

(In my defense, I might not have been the one who scribbled crayon on that cover image. I was pretty good about not drawing on books when I was little, and most of my childhood books were used, so that scribble might have happened before I got it. I don’t remember anymore, so it’s hard to deny it completely, but according to my memory, my messy scribbles were done on the back wall of my closet, behind my clothes, because I knew that drawing on walls wasn’t allowed, and I was realized that if you’re going to draw on the wrong surface, it’s best to do it where nobody’s going to see it and complain. I was sneaky like that.)

While my copy of this book was printed in English, the books in the series were originally written, illustrated, printed, and bound in Japan. I never noticed that when I was a kid because I never bothered to look at the names of the illustrators and had no interest in where it was printed, but I found it interesting as an adult. It makes me think that there are probably also versions of this book written in Japanese, but I’ve never seen any.

Raggedy Ann and Andy and the Camel with the Wrinkled Knees

Raggedy Ann and Andy and the Camel with the Wrinkled Knees by Johnny Gruelle, 1924.

This book is part of the original Raggedy Ann series by its creator, Johnny Gruelle. Unlike earlier books in the series, this book is a single long adventure rather than a collection of short stories.

Raggedy Ann and Andy are lying in their doll bed in Marcella’s playhouse one night when they see a strange man sneaking up to the big house. They see him reach through a window, steal something, and run away. Wondering what just happened, they run to the house and talk the other dolls. The other dolls say that the thief just stole the French doll!

Raggedy Ann and Andy try to follow the man to rescue the French doll, but they can’t catch up to him because he flew away! As they try to figure out what to do, a fairy comes along. They explain the situation to the fairy, and the fairy says that they can fly if Granny Balloon Spider weaves a balloon for them. So, they go to Granny Balloon Spider weaves them a silken balloon, and they sail away into the air.

When Raggedy Ann and Andy decide it’s time for them to get off the balloon, they grab hold of a tree limb and untie the silken strings that have them tied to the balloon. When they jump down from the tree, they meet an old stuffed camel with wrinkled knees. They explain their situation to the camel, and the camel says that the man who took the French doll sounds like the one who kidnapped him from his owner, a small boy. The camel escaped from the man, but he thinks he could find him again, except that it was dark when he ran away, so he could find his way better if he couldn’t see.

Raggedy Ann and Andy tie a handkerchief around the camel’s eyes and climb on his back. At first, the camel just goes around in circles, but Raggedy Ann and Andy realize that he needs to run backward to retrace his steps, and then, they start getting somewhere.

Along the way, they meet a girl named Jenny who is trapped in a patch of snap dragons. The snap dragons won’t let her go. When they try to help her, Raggedy Ann and Andy get trapped by the snap dragons, too. They don’t know what to do until a tired old horse comes and rescues them.

Jenny explains that she was searching for her brother, Jan, who was kidnapped by a magical creature called a Loonie. The tired old horse says that he knows where Jan is now, so they decide to rescue Jan before continuing their quest to find the French doll.

The Tired Old Horse leads them to the tree where the Loonie lives, and the Camel recognizes it as the place that he escaped from. They discover that the Camel as the ability to get inside the magical tree when he’s blindfolded, and he carries the others inside. From there, they find a trap door that leads to Loonie Land.

In Loonie Land, they are captured and brought before the king of the Loonies, who is a very silly king. The king insists that they won’t let Jan go until they answer three riddles. The riddles are very silly and make little sense, but Raggedy Ann and Andy figure out that the king doesn’t know the answers himself, so as long as they give him some kind of answer, they will be answering the riddles. The king is astonished that they are able to come up with answers and tries to insist that he has to ask them three more riddles, but Raggedy Ann and Andy insist that they’ve fulfilled the bargain already and that they’re going to take Jan. Raggedy Andy tweaks the king’s nose, and the king summons his looniest knight to fight them.

The looniest knight comes riding up on a hobby horse, but he’s afraid of Raggedy Andy and pretends that his hobby horse is acting up and that it has thrown him off. Since Raggedy Andy has “vanquished” the looniest knight, the king decides that they can take Jan and go.

With Jan rescued, they are able to resume their quest to find the French doll. Going further, they meet Winnie the Witch. The witch says that the man with the French doll bought some magic medicine from her, but he gave her a lead dime. Since he cheated her, the witch says that the magic medicine she made for him won’t work. The tired old horse asks if she has some medicine that will make him less tired. When he has her medicine, he becomes more energetic.

When they ask the witch how to find the man with the doll, she has them close their eyes and count to ten. When they open their eyes, they find themselves outside the tent of the man who took the doll. It turns out that Babette, the French doll, was kidnapped by pirates! Getting away from them is also going to be difficult because the pirates have a jumping house boat!

The book is available to borrow and read for free online through Internet Archive (multiple copies – including an audiobook). The LibriVox audiobook is also available on YouTube.

My Reaction and Spoilers

This story is cute, and I’m sure that it would be amusing for young children. Actually, I found it amusing as an adult because there are some silly jokes in the book that adults can enjoy, like how Raggedy Andy keeps talking while trying to tell the camel that he shouldn’t talk because Raggedy Ann is trying to think. At one point, the camel also gets confused about why the French doll is French when she has a china head. (Ha, ha. Groan!) One of my favorite parts was the part with the king of the Looneys and his nonsense.

The ending is also pretty silly. The tired old horse convinces the pirates to reform by offering them lollipops. It turns out that the pirates are actually a bunch of girls in disguise! These girls apparently had a deprived childhood, but they always liked to read stories about pirates and pretend that they were pirates. When they had a chance, they bought this magical jumping ship and started playing out their pirate fantasies, trying to get all the things that they didn’t have when they were younger, which is why they’ve stolen toys and are easily bribable with candy.

The story has a happy ending where the pirates help Raggedy Ann, Raggedy Andy, and the French doll get home. They reunite Jenny and Jan with their parents, and it turns out that the camel once belonged to Jan’s father. Jan’s father is happy to see his old toy and gives the camel to Jan.

Raggedy Andy Stories

Raggedy Andy Stories by Johnny Gruelle, 1920.

This book is part of the original Raggedy Ann series by its creator, Johnny Gruelle. The first book in the series was just about Raggedy Ann, but this book introduces a boy doll named Raggedy Andy. The explanation behind Raggedy Ann and Raggedy Andy (according to the book, not real life) is that the two dolls belonged to a pair of childhood friends. One girl owned Raggedy Ann, and the other girl owned Raggedy Andy. At the beginning of this book, Raggedy Andy arrives by mail to join Raggedy Ann and the other dolls in Marcella’s nursery, supposedly sent to the author by the daughter of the woman who owned Raggedy Andy.

Every night when the humans in the house go to sleep, Raggedy Ann and Raggedy Andy and the other dolls and toys come to life and have adventures. Each chapter in the book is its own short story. Some of the stories have morals to them about being generous and making others happy. Santa Claus and the Easter Bunny also make appearances.

These stories can make good bedtime stories for young children because there is nothing at all stressful about them. The book makes it clear from the very beginning that dolls cannot be hurt, so whatever they go through in their adventures, no real harm is ever done.

The book is available to borrow and read for free online through Project Gutenberg (multiple formats) and Internet Archive (multiple copies – including an audiobook). The LibriVox audiobook is also available on YouTube.

Stories in the Book:

How Raggedy Andy Came

The package with Raggedy Andy arrives, and the author is sees that Raggedy Andy and Raggedy Ann are glad to see each other again. The dolls cannot talk to each other in front of humans, but the author senses that they have things to say to each other, so he leaves them alone together.

The Nursery Dance

Raggedy Andy is brought to Marcella’s nursery with Raggedy Ann and Marcella’s other toys. When Marcella plays with her toys, she talks for them, but the toys have private thoughts of their own that they can’t say in front of her. After Marcella goes to bed, the toys begin to move about on their own and talk to each other. Raggedy Ann introduces Raggedy Andy to the other toys. Raggedy Andy has been stored in a trunk for a long time. Although, he was friends with a family of mice during that time, he is glad to be among other toys again.

The Spinning Wheel

The dolls in the nursery have a pillow fight and get feathers all over the floor. They clean up the feathers, but one of Raggedy Andy’s arms fall off in the right. (This doesn’t really hurt him because, as the book explains, Santa Claus gives the toys he makes a special wish that prevents them from being hurt by anything.) Raggedy Andy says that his arm has been loose for a while. The dolls say that maybe Raggedy Ann could sew it back on, but they need to find a needle and thread first. The dolls go on a daring expedition to the sewing room to get them. As Raggedy Ann repairs Raggedy Andy’s arms, she tells the dolls about another time when she repaired Raggedy Andy’s arm.

The Taffy Pull

Raggedy Andy suggests to the other dolls that they have a taffy pull. At first, the others think it’s a new kind of game, but Raggedy Andy explains that it’s a way to make candy. This is a good time for them to do it because Marcella and her parents are away, visiting relatives, so there is no one home to notice the dolls using the kitchen.

(This story actually contains a pretty good description of making homemade taffy, although the dolls aren’t hurt by touching hot, sticky candy, and a human child would be.)

The Rabbit Chase

Marcella’s dog, Fido, knows that the dolls can talk and also talks to them. One night, Fido hears a strange scratching sound. He wants to bark at it, but the dolls don’t want him to bark because it will wake the humans. They let Fido outside so he can see what the sound is. It turns out to be a rabbit, and the rabbit tries to hide from Fido by running into the house and hiding in the nursery. Raggedy Ann tells Fido to leave the rabbit along and asks the rabbit why it was scratching at their house. The rabbit explains that he is an Easter Bunny, and he only came to leave a basket of Easter Eggs for the children of the house.

The New Tin Gutter

When the house gets a new tin gutter, the dolls have fun sliding down it until a couple of penny dolls get lost down a drain pipe. Then, Raggedy Andy gets stuck trying to rescue them! The other dolls don’t know how to get them out and are afraid that they are lost forever. Then, it starts to rain, and when Marcella’s father notices that the drain seems plugged, he calls some workmen to figure out why the drain won’t work. The adults assume that Marcella must have put Raggedy Andy down the drain pipe when she was playing.

Doctor Raggedy Andy

Marcella sometimes likes to pretend that her dolls are ill and gives them medicine made out of water and brown sugar. However, one day, she leaves the French doll lying in bed after giving her medicine, and the medicine hardens so that her open-and-close eyes are stuck closed. The other dolls try to figure out how to help her, but it’s Raggedy Andy who figures out what to do.

Raggedy Andy’s Smile

Raggedy Andy’s smile is wearing off because Marcella’s little brother fed him orange juice. (Little Dicky isn’t sorry that he did this because he is only two years old, and as the book notes, two-year-olds don’t have many sorrows.) Raggedy Andy still feels like the happy doll he is even with only half a smile left, but Raggedy Ann says maybe they should wash Raggedy Andy’s face. The others don’t think it will do much good. They go downstairs and are surprised to see a man there. Immediately, the dolls act like they can’t move because the don’t want the humans to know that they come to life. However, this isn’t an ordinary man. This is Santa Claus! Santa Claus fixes Raggedy Andy’s face and smile and also gives the other dolls new painted faces and repairs other problems the dolls have.

The Wooden Horse

The children of the house get a new wooden horse on wheels for Christmas with a wooden wagon hitched to it. The horse takes some time figuring out how to move because he wasn’t used to moving when he was on a shelf in a toy shop. When the horse figures out how to move, he gives rides to the other dolls and toys. The other dolls think that the horse has more fun than anybody because people who make others happy are happier themselves.

Making ‘Angels’ in the Snow

Raggedy Andy has been away from the other dolls for a while because he got wet and frozen playing with Marcella in the snow at her grandmother’s house and needed to dry out and warm up. The others ask him how it happened, and he tells them about going sledding with Marcella and making snow angels. Then, Marcella left him outside on her sled, so he got frozen. In spite of this, Raggedy Andy thinks that it was an exiting time!

The Singing Shell

Marcella brings home a seashell from her grandmother’s house. At first, the dolls aren’t sure what to think of it. When the dolls listen at the mouth of the shell, they hear a whispering sound. As they listen, the whispering tells them the story of the shell and how it came from the ocean. The shell was found by a diver, who sold it to Marcella’s grandmother when she was young. The shell also sings, and the dolls enjoy hearing it sing.

The House at Pooh Corner

Winnie-the-Pooh

The House at Pooh Corner by A. A. Milne, 1928.

This is the last book in the original Winnie-the-Pooh series. Although other authors later wrote other stories about Winnie-the-Pooh and his friends, at the end of this book, Christopher Robin goes away to school and has to leave his toys and animal friends behind. It’s implied that his friends will continue to live and play in the woods without him and that they’ll all continue to be friends, but the ending is a little bittersweet because Christopher Robin realizes that he’s growing up and that things are going to be changing.

Each chapter in the book is its own short story. I didn’t read the original Winnie-the-Pooh stories when I was a child, but I was already familiar with many of the stories in this book from the cartoon versions that I saw on tv when I was young. I still think of the Pooh Sticks game whenever I cross a foot bridge (although, living in Arizona, few of the ones I cross have water under them). I also still joke about what Tiggers like best from time to time. (Tiggers apparently like everything best until they actually try it, and then they discover that they don’t really like it at all, not unlike the way my dog feels when she begs for food I’m eating that she wouldn’t really like if she actually got some.)

The book is available to borrow and read for free online through Internet Archive (multiple copies).

Chapters:

Ch. 1: In Which a House is Built at Pooh Corner for Eeyore

On a snowy day, Pooh gets the idea of building a house for Eeyore because he’s the only one who doesn’t have a house. However, Eeyore had built a house for himself, and strangely, it has disappeared. When Eeyore gets Christopher Robin to help him investigate, they realize that Pooh and Piglet have mistakenly taken the materials Eeyore used for his house and used them to build a new house for Eeyore in a different location. But, the new location is better because Pooh and Piglet built the new house in a warmer part of the woods, and they did a better building job. Eeyore thinks that the wind blew it to its new spot, and the others let him think that.

Ch. 2: In Which Tigger Comes to the Forest and Has Breakfast

Pooh is woken up suddenly in the night by a strange noise. It’s Tigger, a very bouncy kind of tiger. They’ve never met before because he’s new to the woods, but Tigger knows Christopher Robin, so Pooh invites him to breakfast in the morning. However, Tigger doesn’t like the honey that Pooh serves for breakfast, so they go to see Piglet to see if Tigger likes acorns for breakfast. However, Tigger decides he doesn’t like those, either. They continue visiting friends to find things that Tigger will like. They finally find something Tigger likes when Tigger samples little Roo’s medicine, extract of malt, so Tigger decides that he will live with Kanga and Roo.

Ch. 3: In Which A Search is Organized, and Piglet Nearly Meets the Heffalump Again

Rabbit tells Pooh that he is organizing a search and tells him where to search without telling him what they’re supposed to be searching for. Confused, Pooh decides to look for Piglet to ask him what they’re supposed to be searching for. It turns out that Piglet has accidentally fallen down a hole, and Pooh falls into the same hole while looking for him. Pooh remembers that they dug holes like that as traps for Heffalumps, and they worry that they’re in a trap that the Heffalumps set for them. Fortunately, they accidentally find the person Rabbit was originally looking for.

Ch. 4: In Which It Is Shown that Tiggers Don’t Climb Trees

Tigger brags about all the things that Tiggers are good at doing, but it turns out that they’re not as good at climbing trees as he claims. Tigger and Roo get stuck in a tree, and the others have to help them get down.

Ch. 5: In Which Rabbit Has a Busy Day, and We Learn What Christopher Robin Does in the Mornings

Rabbit finds a note from Christopher Robin, but he has trouble reading it and figuring out what it means. Rabbit tries to figure out what Christopher Robin does every morning, and Eeyore tries to explain education to Piglet.

Ch. 6: In Which Pooh Invents a New Game and Eeyore Joins In

Pooh invents a game that involves tossing pine cones and sticks into the river next to a bridge and seeing which of them is the first to come out the other side of the bridge. While he and his friends are doing that, they find Eeyore floating on his back down the river because Tigger bounced him in. The others have to figure out how to rescue him.

Ch. 7: In Which Tigger is Unbounced

Rabbit has decided that Tigger’s bouncing has gotten out of control and that he needs to be taught a lesson. He tells Pooh and Piglet that they should take Tigger to a part of the woods he hasn’t been before, get him lost, and leave him there for awhile. Rabbit’s reasoning is that they can then rescue Tigger, and Tigger will be so grateful to them for rescuing him that he won’t be so bouncy. Pooh and Piglet have doubts about this plan, but they agree to help Rabbit. However, it turns out that Tigger’s don’t get lost, but Rabbit does, and Rabbit turns out to be the one who is grateful for a rescue.

Ch. 8: In Which Piglet Does a Very Grand Thing

One very windy Thursday, Pooh and Piglet decide to go around and visit their friends, wish them a happy Thursday, and have snacks with them. While they are visiting Owl, Owl’s tree falls over because of the wind. When the tree crashes, they’re trapped inside, and they have to figure out how to get out. Their plan requires Piglet doing something brave, which isn’t easy for such a small, timid animal.

Ch. 9: In Which Eeyore Finds the Wolery and Owl Moves Into It

With Owl’s tree down, Owl has to find a new place to live. Eeyore thinks that he’s found the perfect place: Piglet’s house. It’s a great house, but with Owl living there, where will Piglet live? Pooh says if Piglet’s house had fallen down, Piglet would come and live with him, so that’s what he can do now. Piglet is happy about living with his friend Pooh, so he decides that it’s okay for Owl to live in his house.

Ch. 10: In Which Christopher Robin and Pooh Come to an Enchanted Place, and We Leave Them There

All of the animals know that Christopher Robin is going away somewhere soon, although they’re not quite sure where he’s going and why. The story doesn’t exactly say it,but it’s implied that Christopher Robin is going away to boarding school. All of the animals say goodbye to him, and Eeyore writes a poem for the occasion. Christopher Robin and Pooh have a quiet walk and talk together. While Christopher Robin realizes that he’s growing up and things are going to be changing, the two of them agree that they’ll never forget each other, no matter how old they get. They’ll always have their favorite place and continue to go there, and some part of them will always be playing together.