Aqua Volume 2

Aqua Volume 2 by Kozue Amano, 2003, English Translation 2008.

The is the second volume a fascinating manga series that combines sci-fi, fantasy, and slice of life. The series takes place about 300 years in the future, when Mars has been terraformed and renamed Aqua (because of all the water on its surface). The human colonies on Aqua are designed to resemble old-fashioned cities on Earth (called Manhome here). The people of Aqua prefer a much slower pace of life than people on Manhome, and aspects of life on Aqua more closely resemble Earth’s past.

In the previous volume, a young girl, Akari Mizunashi, came to Aqua to learn to become a gondolier in the city of Neo Venezia (which resembles Venice). Female gondoliers, called Undines, give tours of the city, giving Akari plenty of time to admire the beauty of her new home and meet interesting people.

The two Aqua books are the prequel to the main series, Aria. Aqua covers Akari’s arrival on the planet, her introduction to life on Aqua, and the beginning of her training. The series has received some criticism for being slow and lacking danger and adventure, but that is not really the point of the series. The main purpose is to show people how to appreciate the small pleasures of life. The sci-fi and fantasy elements (the spaceships, advanced environmental controls, intelligent Martian cats, and even the occasional appearances of the legendary Cait Sith) are mainly background to the stories about the magic of friendship and simple pleasures. Each volume contains a few short stories about Akari and her friends and the little adventures they have on a daily basis and the life lessons they learn. It’s a great series for relaxing when you’re stressed out.

The stories included in this volume are:

My First Customer

Akari gives her first customer a ride in her gondola. Although she makes mistakes, it is still a memorable experience, and she makes a new friend. Her ability to row a boat very fast backward even comes in handy!

It’s good to read the books and stories in this series in order because characters reappear. Akari’s first customer is Akatsuki, who is a trainee “Salamander” who lives on the floating island of Ukijima above Neo Venezia, which is reached by cable cars. Because Akatsuki spends most of his time on Ukijima, he tends to get lost when he comes into town. He becomes an important character who makes regular appearances through the books. There’s a story later in this book that explains more about his job.

It’s Hard Being President

President Aria feels useless because he can’t help with the spring cleaning. He decides that he isn’t a good president to Aria Company and tries to run away from home but learns that there is nowhere else where he is happy and that his friends still love him.


Night-light Bells

In the summer, people in Neo Venezia buy special night-light bells, chimes that glow in the dark.

These bells do not last forever because the glowing center eventually falls out, but sometimes they leave something special behind besides happy summer memories, a tiny crystal.

Akari goes to a night light bell festival and gets a night light bell of her own. The night light bells are a cheery part of summer, and when it’s time for them to expire, the people of Neo Venezia have a special ritual to return the glowing centers to the water when they fall out. However, Akari is lucky and gets one of the bells that has a tiny crystal when the center falls out.

I like this story because I think that the idea of having glow-in-the-dark wind chimes is really charming.

Enter the Hero!

President Aria dreams of being a super hero, like the hero of his favorite television show.

His attempts to be an ally of justice aren’t very successful until he discovers that even doing something small can make a big difference, returning a lost toy to a grateful child.


Fireworks

Akari and her friends visit the floating island of Ukijima where her friend, Akatsuki, is learning to be a Salamander. Salamanders help control Aqua’s climate. Because Ukijima is anchored above Neo Venezia, they have to use a cable car to get there, and Akari thinks that the view is amazing, like she’s flying when she’s there.

Akari and her friends have dinner wtih Akatsuki, and he shows them around and explains more about how Ukijima works and what his job as a Salamander involves. Neo Venezia experiences different seasons and different types of weather, but the Salamanders help to regulate it and keep it safe for the residents by controlling the amount of heat released into the atmosphere. The processes behind some of the technology on Aqua sound almost magical.

There are many amazing things on Ukijima, but Akari is most entranced by her first fireworks show. Even though Akari has never seen fireworks before, she finds herself connecting with the nostalgia surrounding them, which she realizes is a feeling that surrounds everything on Aqua and in Neo Venezia because the style of living is more old-fashioned than on Earth/Manhome.


Colds and Pudding

Akari and another friend, Alice (who you don’t really get to meet until the Aria series begins – she’s another trainee Undine), go to visit Aika, who is sick with a cold. They find her upset and learn how a simple trip to get some pudding led to a disturbing epiphany for her.

Aika was bored, hungry, and tired of staying in her room, so she decided to sneak out to get some pudding.

While she was walking through the streets, enjoying her freedom without anyone knowing she that she was gone, she caught sight of Akari and Alice practicing their rowing. At first, Aika is amused that she can spy on them without them noticing her, but then, she gets a strange feeling, realizing that, under normal circumstances, she would be practicing with them, but she can’t be with them now.

It feels eerie to her to see people going on with their day without her, as if she didn’t exist or that her absence doesn’t matter. Aika gets so spooked by the feeling that she runs home and goes back to bed, crying.

However, Aika’s friends do miss her and are thinking about her while she’s sick, and they know exactly what she needs. Trust your friends to help you feel better (and bring you pudding) when you need it!

This is the story that convinced me to learn how to make pudding from scratch one day when I was sick at home. You don’t have to go out and get creepy feelings when you know how to make pudding yourself! Pudding is an easy dessert to make; it just takes awhile to thicken on the stove.

Monster Slayer

MonsterSlayer

Monster Slayer retold by Vee Browne, illustrated by Baje Whitethorne, 1991.

This is a retelling of a Navajo folktale.  An Editor’s Note at the beginning of the book explains a little about the original legend.  It is actually part of a much longer story.  The book only focuses on the Walking Giant part.  The Walking Giant threatened the villages of the Anasazi.  The author and illustrator of this book are both Navajo.

Changing Woman, who created both humans and monsters, had twin sons, but they did not know who their father was until they were twelve years old, when their mother told them that their father was the Sun.

MonsterSlayerAnasaziVillage

The twins went to see their father, but they were returned to Earth to help their people to fight the monsters which plagued the land.  The monsters prevented the Anasazi from planting their crops, and people were starving.  The people appealed to Changing Woman and her sons for help.  The twins’ father gave them his lightning arrows to use in the fight.

MonsterSlayerVillagers

Hearing the sound of thundering footsteps, Changing Woman told her sons that it was the sound of the Walking Giant.  The twins took their armor, sacred magic feathers, and lightning arrows and set out to find the giant.  Eventually, they found him by a lake.  The twins hid behind a rock, but the giant could smell them.

MonsterSlayerMagicFeathers

As the fight began, the twins let the giant shoot the first arrow at them because their father told them to, since Walking Giant was older that they were.  However, their magic feathers helped them to evade the giant’s boomerang.  Then, one of the twins used a lightning arrow to finish off the Walking Giant.  To commemorate their victory, Changing Woman named this twin Monster Slayer.  (The other boy was already named Child Born of Water.)

MonsterSlayerGiant

This story is interesting but felt a little disjointed to me. That may be because it is a shortened version of the legend.  I wish that the beginning note explained a little more about the context of the story.  This book won the Best Juvenile Book Western Heritage Award from the National Cowboy Hall of Fame.

The book is available to borrow and read for free online through Internet Archive.

The Practical Princess

PracticalPrincess

The Practical Princess and Other Liberating Fairy Tales By Jay Williams, 1978.

PracticalPrincessSilverWhistleThe modern fairy tales in this book (these are not traditional stories or folktales, although they are written in the style of old fairy tales) feature brave and clever girls. These are not just damsels in distress who need to be rescued, but girls who play heroic parts in their own stories. However, I don’t want you to think that the stories get too preachy about girl power. Some of the men in the stories may seem less than heroic at, but each of them is clever in their own way, and they are sometimes the main characters in the stories as well. The stories don’t lecture you about how “girls are just as good as guys and maybe even better“ or try to make the girls look smarter by making everyone else look dumb or things like that (in spite of the name, “Stupid Marco”, Marco really isn’t all that bad). They’re just fun stories in a fairy tale style with interesting heroines. The best part is that the stories also have a sense of humor.

There is only one full-color illustration in the book. The other pictures are done as silhouettes.

The book is available to borrow and read for free online through Internet Archive.

The stories in the book:

The Practical Princess

When Princess Bedelia is born, she goes through the typical fairy tale ritual of having fairies give her gifts. One of them gives her common sense. When she grows up, she uses it to devise a clever plan to free her kingdom from a fearsome dragon. Unfortunately, she attracts the attention of the evil Lord Garp, who tries to force Bedelia to marry him. When Lord Garp tries to cheat at the tasks she sets for him to prove his worthiness and she catches him doing it, he imprisons her in a tower, and she must use her wits and the help of his other captive to escape.

PracticalPrincessMarcoStupid Marco

People think that Prince Marco isn’t terribly bright because, instead of applying himself seriously to his studies as his brothers do, he has a habit of spending his time daydreaming and writing poetry, and he can never remember how to tell left from right. However, he has three major accomplishments: he is an extremely likeable person, he can whistle very loudly, and he can cure even the worst case of hiccups. In his kingdom, it’s a tradition for princes to win their future brides by going out and rescuing a princess from something (how do all these princesses get into that much trouble anyway?). To make this task easier for Marco, his father tells him about a princess he can rescue and gives him a set of simple instructions to follow. Of course, Marco loses his way and the instructions. He meets a nice young woman named Sylvia who offers to help him, but still, nothing goes as planned. However, there’s more than one princess in the world and more than one type of rescuing, so things turn out well in the end.

The Silver Whistle

When Prudence comes of age, she sets out in the world to seek her fortune. Before she leaves home, her mother, the Wise Woman of the West, gives her a magical silver whistle. If she blows it once, birds will come to her. If she blows it twice, insects will come. If she blows it three times, animals will talk to her. However, she cannot blow it four times because it will break. Prudence finds employment with an old witch who has a plan to make herself beautiful so that the prince of her kingdom will want to marry her. Although Prudence has doubts about her plan, she uses her magical whistle to help her, but only to a point. Besides, people have different ideas about what beauty is.

Forgetful Fred

Fred works as kind of an odd job man for a very wealthy man named Bumberdumble Pott. However, he tends to be somewhat absent-minded because his real love in life is music, and he’s often thinking about that when he should be focusing on what he’s doing. Bumberdumble Pott continues to employ him because he’s pleasant, kind, and likable. In spite of his wealth, there is something that Bumberdumble Pott wants that he can’t buy: the Bitter Fruit of Satisfaction. It’s a rare fruit found a long way away, across mountains and deserts and is guarded by a dragon-like create, the Fire Drake. Bumberdumble Pott knows that he’s too old to undertake the quest for the fruit, so he asks among his servants if someone else will go on his behalf. The only person willing to try is Fred, and Bumberdumble Pott promises him half his gold if he succeeds. It’s a long journey, and Fred has a map to keep him focused on his task. In the end, it’s no fault of his when he isn’t able to bring the fruit to his employer for his reward, but Fred attains his own kind of satisfaction when he is able to live the kind of life he likes with the nice girl who tried to help him and is able to play his music as often as he wants.

PracticalPrincessPetronellaPetronella

For generations, the royal family of Skyclear Mountain has always had three princes, who are always given the names Michael, George, and Peter. When the princes come of age, they all go on a quest. The two eldest princes go out and seek their fortunes elsewhere, never returning to their kingdom, but the youngest always comes back with a bride to continue the royal line. When the current king and queen have a daughter instead of a son for their third child, they’re not sure what to do. They name her Petronella instead of Peter, but what’s the point of sending her out to seek a bride when she’s older?  As a princess, she should wait for a prince to seek her as a bride. However, when the time comes, Petronella insists that she wants to continue the tradition by going out to seek her fortune and find a prince for herself. Even though it seems oddly backwards from how things are supposed to go, her family agrees. When she and her brothers come to a road that divides three ways, they ask the old man sitting nearby where the roads go. He answers their questions, but Petronella asks him the correct one to release him from the spell that had kept him there. In return, he tells her that if she’s looking for a prince, she should try the house of Albion the enchanter, and he gives her advice about completing tasks that he will set for her and the rewards she should ask for, which will allow her to escape from the enchanter when she decides to flee with the prince. Petronella follows his advice, but the situation isn’t quite what Petronella thinks it is.  Like Petronella’s own situation, circumstances at the enchanter’s house are . . . oddly backwards. In the end, she ends up saving an enchanter from a prince.

Philbert the Fearful

Most knights can’t wait to charge into battle or undertake a dangerous quest, but Sir Philbert is different. He prefers to stay home, read good books, and look after his health. However, his doctor recommends that he undertake a quest because he needs the fresh air and exercise. Whether he really wants to or not, Philbert finds himself going on a quest with three other knights to save the emperor’s daughter from the fearsome enchanter, Brasilgore. The journey is dangerous, and two of the knights are killed, but Sir Philbert does return with the emperor’s daughter. When the other surviving knight complains that Philbert used more trickery than true bravery to defeat his enemies, the emperor explains the value of prudence. Philbert uses his wits to take care of himself and the princess, and there are benefits to staying alive rather than losing your life in a foolhardy stunt.

The Adventures of the Red Tape Gang

RedTapeGangThe Adventures of the Red Tape Gang by Joan Lowery Nixon, 1974.

Hardcover editions of this book are called The Mysterious Red Tape Gang.

Mike’s father loves to read the newspaper every morning and rant about the stories that make him angry.  It annoys him how little gets accomplished because there’s so much “red tape” involved.  Take the case of their neighbor, Mr. Hartwell.  He has a large bush that’s dangerously close to the corner of their street and has caused several accidents. The city wants him to cut it, but he refuses to do so out of meanness and stubbornness.  Now, the city has to go through all kinds of red tape to make it happen.

His father’s rants give Mike an idea.  Why not put the new clubhouse he and his friends are working on to good use and form a club to right the wrongs of their neighborhood and make all of that red tape unnecessary?  Besides, cutting the Hartwells’ bush in the middle of the night would be a great joke on Mr. Hartwell’s nosy daughter, Linda Jean, who’s always hanging around, getting in the way of Mike and his friends.

Mike’s friends love the idea of being secret neighborhood heroes, but of course, it turns out to be harder than they expected.  After trimming the Hartwells’ bush as best they can, they decide that instead of just cutting the bush, it would be better to move it to a completely different spot so there will be no need to cut it again when it grows out.  But, Mr. Hartwell almost catches them in their midnight landscaping, and when Linda Jean finds Mike’s shears, they’re forced to let her into their club.

Their next project, boarding up the doors and windows of an abandoned house so that curious children won’t wander in and get hurt, also comes with complications.  It seems that the house wasn’t quite as abandoned as everyone thought.  Still, the Red Tape Gang accomplishes something even greater than just keeping kids out of the house and successfully keeps their identities secret.  But while they’re congratulating themselves on the wonderful job they’ve been doing, they discover that their neighborhood contains far more serious problems than they originally thought. Their activities are also starting to come to the attention of the wrong people.  And, for one member of the group, these problems hit dangerously close to home.

This was one of my favorite books when I was a kid.  The descriptions of the kids’ midnight excursions are hilarious and make you want to cheer them on!

This book is currently available online through Internet Archive.

The Seventh Princess

The Seventh Princess

The Seventh Princess by Nick Sullivan, 1983.

Jennifer never remembers her dreams, so she doesn’t think that she’ll be able to complete the essay that her teacher assigned them to write: My Strangest Dream.  While she’s worrying about not being able to finish her homework, she dozes off on the school bus on her way to school.

Suddenly, Jennifer finds herself in a beautiful carriage being driven through a dark forest.  Jennifer is happy that she’s apparently going to have a dream that she can write about, so she decides to enjoy it as much as possible, trying on the beautiful gown, cloak, and jewelry that she finds in the carriage with her.  Eventually, the carriage stops at a huge palace, and Jennifer comes to the realization that the carriage never had a driver.

She is greeted by Duke Rinaldo, the Lord High Chancellor of the kingdom of Eladeria. Jennifer is informed that she is Princess Miranda, the king’s adopted daughter.  Actually, Jennifer is the seventh of the king’s “daughters.”  There were six others before her . . . and their fates are unknown.

This is no ordinary dream.  The king of Eladeria is ill, possibly bewitched.  The king’s son is missing.  There is treachery in the palace.  People live in terror of the evil enchantress Swenhild and her harpies.  Soon, they will demand a tribute: a golden-haired princess with blue eyes . . . like Jennifer, er, Princess Miranda!

The only one who seems to want to help Jennifer is her new friend, Samson the dwarf, who is the palace’s court jester.  He introduces her to his friend, Prospero, who can do magic and understands more of what’s happening than most people.  He tells her that her only hope is to find the Paladian Scroll and use its power.  Can Jennifer and Samson find this mysterious scroll in time?  It might still be possible to save the other princesses, but Jennifer worries about whether she’ll ever wake up in her own world again.

This book is available online through Internet Archive.

My Reaction

One of the things that I love about this book is how it brings in some lesser-used fantasy creatures, like the harpies, and characters, like the dwarf jester.  The “was it a dream or wasn’t it” trope has been used a lot, but the adventure within the dream itself is fun, exciting, and very well-done.