Kat and the Missing Notebooks

KatMissingNotebooks

Kat and the Missing Notebooks by Emma Bradford, 1999.

KatMissingNotebooksDaVinciThis book is part of the Stardust Classics series.

This time, Kat and her aunt, Jessie, find themselves in Florence during the Renaissance. They appear shortly before someone attempts to steal some very important papers belonging to the Florentine City Council from Signor Millori. Kat and Pietro, Signor Millori’s son, both run after the thief, and Kat helps to get the papers back. To thank Kat for her help, Signor Millori invites her and Jessie to stay with him and his family in their palazzo during their stay in Florence.

Signor Millori is a wealthy banker, and the palazzo is a grand place. Kat and Pietro become friends, and he confides in her how much he loves art. Pietro’s father wants him to become a banker, but Pietro’s dream is to study painting with Leonardo da Vinci. In fact, he takes Kat and her aunt to see Leonardo painting a mural at the Palazzo del Vecchio.

Leonardo notices Kat’s aunt and thinks that she has an interesting face. When he asks her to come to his studio to pose for some sketches, she eagerly accepts. Kat hopes that she can use the opportunity to show Leonardo Pietro’s artistic talent and convince him to take Pietro on as a student. However, although Leonardo likes the sketch of Pietro’s that he sees, he says that he has enough apprentices at the moment. Pietro cannot resist the opportunity to study Leonardo’s work, however, and borrows a couple of his notebooks to study.

KatMissingNotebooksFlightBesides being a great artist, Leonardo da Vinci is also a scientist, and along with his notes on art, there are sketches and plans for possible inventions in the notebooks. Kat and Pietro go to return the notebooks the next day, but before they can get to Leonardo’s studio, the same thief who tried to steal Signor Millori’s papers steals the notebooks.

Florence has been at war with Pisa for some time, and the Florentine City Council has consulted with Leonardo da Vinci to see if he can come up with some inventions that would give them the upper hand. They know that the thief must be a spy for Pisa who is trying to see what Leonardo has been working on. However, Kat knows that if they do not retrieve the notebooks, history may be changed. Soon, it becomes obvious that the spy has an accomplice who is living in the Millori’s palazzo. Can Kat and Pietro find the notebooks and stop the spies before it is too late?

Although this is a fantasy story that involves time travel, it is based on historical events, and there is a section in the back that explains more about the Italian Renaissance and Leonardo da Vinci.  At the time of the story, Italy was not a united country.  The Italian peninsula was covered with many small city-states which frequently fought each other.  In 1494, Pisa broke away from Florence, and Florence fought for several years to bring it back under their control, until they eventually succeeded in 1509.  This conflict was the basis for the story, and the artist and inventor Leonardo da Vinci was consulted by the Florentine Council during the struggle.

Also in the back of the book is an explanation of mirror writing, which Leonardo da Vinci used in his notebooks.  There are also instructions for making fresco ornaments and a recipe for Nutty Biscotti.

Kat the Time Explorer

KatTimeExplorer

Kat the Time Explorer by Emma Bradford, 1998.

KatTimeExplorerTrain.jpgTen-year-old Kat is going to be living with her Aunt Jessie for the next year.  Her parents are botanists, and they are spending a year in South America, studying rain forest plants.  Aunt Jessie lives in a house in the same town as Kat and her parents so, by staying with her, Kat can continue going to the same school and see her friends.

Like Kat’s parents, Aunt Jessie is also a scientist and teaches physics at the same college where her parents teach when they’re not doing research abroad.  She inherited her house from their Great-Uncle Malcolm, who was an inventor.  Malcolm never invented anything that made much money or got much attention, but Jessie has been going through his things and discovered something interesting among his unfinished projects: a time machine.  The time machine seems to be nearly complete, although Jessie isn’t quite sure how to operate it or what should power it.  There is a drawing of a strange medallion in Malcolm’s notes, and Jessie found one with the same markings among Malcolm’s belongings, but it’s unclear whether this medallion is supposed to play any role in the time machine’s function or if it’s completely unrelated.

Then, Kat discovers another medallion in Malcolm’s old room, one with identical markings but made out of a different type of metal.  There is a space on the time machine for each of the medallions to fit.  When Kat experiments with how the medallions can fit into the machine, she activates it, transporting herself and Jessie back in time to England in 1851.

They find themselves on a train with other travelers heading to The Great Exhibition in London where people from around the world will be displaying new developments in industry and technology.  No one notices Jessie and Kat’s sudden arrival because the train is packed with people and the time machine has somehow altered their clothing and other small objects in their possession to ones that are appropriate to the period.  They also seem to be able to understand people speaking other languages neither of them knew before.  The time machine itself is packed into an ordinary-looking bag.  The two of them decide that they can’t use the time machine on the train where everyone will see them, and besides, they are both curious about the time they find themselves in.  After a temporary mix-up where they are separated at the train station, they find each other again and manage to locate a woman who will rent a room to them for a couple of days.

Unfortunately, when they start unpacking in their room, they discover that their bag was accidentally switched at the station for an identical one.  They no longer have the time machine and can’t get home!  Inside the bag they have, they find articles of men’s clothing, a small spring of some kind, an incomplete sketch of some kind of invention, a ticket to the Exhibition, and a letter written to someone named Edward from his brother Sidney about the Exhibition and the invention they plan to demonstrate there.  The brothers are very concerned about the success of their demonstration and are depending on results to make some money and save their family’s estate.  With those clues, Jessie and Kat must track down these inventors and find their time machine, saving not only themselves from being stuck in the past but the future of the two brothers!

There is an educational section in the back that explains about the Victorian Era and the Great Exposition.  It also discusses Victorian manners and tea parties.  There are tips for making little sandwiches of the kind people would eat at tea parties.

This book is part of the Stardust Classics series.

Kidnapped on Astarr

KleepKidnappedAstarrKidnapped on Astarr by Joan Lowery Nixon, 1981.

This is part of the Kleep: Space Detective series.

Till’s mother, Falda, has mysteriously disappeared, and Till is sure that someone has abducted her.  The only clue he has is an unfinished note that his mother left for him with the letters “RU” on it.  He takes it to Kleep and her grandfather Arko, and the three of them puzzle over what it could mean.  Arko and the kids decide that the two most likely things the letters could be part of are a kind of metal that Arko and Falda are using in the project they’re currently working on (“ruthenium”) or a group of people who are enemies of theirs, the Ruzenians.  The people of Ruzena lived on Astarr before Kleep’s people arrived from Ruel (another possible “RU” word that they ruled out) and have resented their intrusion.

Arko decides that he will first visit the mine where they get their metal, hoping that Falda has gone there in connection with their project to create a new way to anchor small space ships at outer space docks.  However, Kleep and Till can’t help but think that the Ruzenians have kidnapped Falda.  Arko wants them to stay at the house with the robot Zibbit until he returns, but they feel like they can’t wait and decide to take Zibbit with them to investigate the Ruzenians.

It’s a harrowing journey through Ruzenian territory, through a dark forest with giant worms and singing trees whose music threatens to overtake their minds, but they do discover that is where Falda is being held prisoner.  Unfortunately, Kleep, Till, and Zibbit are also captured.  With the king of Ruzena suspicious of the projects that Arko and Falda are working on (he thinks they’re designing weapons, but they’re not), what can they do to escape or get help?

Mystery Dolls From Planet Urd

KleepDollsUrdMystery Dolls from Planet Urd by Joan Lowery Nixon, 1981.

This is part of the Kleep: Space Detective series.

Kleep’s grandfather is an inventor, and she loves it when she’s included in the gatherings of other inventors that her grandfather hosts.  They come from many different planets, and she loves to hear them talk about their work.  However, there are some other inventors that Kleep doesn’t like at all.  Slurc, who is from the planet Urd, takes no notice of Kleep until he overhears another inventor telling Kleep about something he has recently learned about that comes from the planet Earth.

Earth is unaware of other planets, like the planet Astarr, where Kleep lives, but people do visit Earth secretly to study the people and their habits.  Kleep’s own parents mysteriously disappeared on a mission to Earth, and Kleep is determined to find them one day.  Pili, an inventor from Ruel, knows that Kleep is interested in anything about Earth, so he gives her an Earth doll.

Children on Astarr do not play with dolls, so Kleep doesn’t really understand what purpose they serve, and it makes her nervous that it looks so much like either a small person or robot but is not alive and does not do anything.  Then, Slurc, listening to their conversation, tells her that children on Urd play with dolls, but theirs are much better, and he promises to send her some that she can share with her friends.  Although Kleep does not really like Slurc, she thanks him for the offer just to be polite.

KleepDollsUrdPic1Sure enough, the dolls from Urd soon arrive, but they make Kleep even more nervous than the doll from Earth.  They seem a little too life-like, and one night, Kleep wakes up, certain that she heard them whispering to each other!

At first, her grandfather and her best friend, Till, think that she’s just imagining it because the dolls make her nervous.  However, when she gives a couple of the dolls to Till, he experiences the same thing!

The dolls from Urd are not normal, and Kleep is sure that they are there for a sinister purpose.  She and her friend must discover what it is and fast!

The setting and inventions on Kleep’s world are imaginative.  I especially like the idea of the learning devices that can send knowledge directly into your mind (maybe a little creepy, but certainly a time-saver).  The plot might seem a little far-fetched, but I liked it when I was a kid, and it’s still entertaining.  It’s my favorite book in the series.  I think of this book every time someone mentions Furbies or any similar sort of electronic toy that is supposed to speak to another.  Furbies especially talk to each other, and they look like they’re from outer space.  Who’s to say what sinister plots might be hatching in their furry little minds?