The Illyrian Adventure

The Illyrian Adventure by Lloyd Alexander, 1986.

This is the first book in the Vesper Holly series. Vesper Holly is like a female Young Indiana Jones.

The story begins in 1872, when Professor Brinton Garrett and his wife, Mary, receive a letter saying that Professor Garrett’s colleague, Dr. Holly, has died overseas. Dr. Holly named Professor Garrett as executor of his will, gave him the rights to organize his person papers for publication, and made him the guardian of his 16-year-old daughter, Vesper. When Professor Garrett and his wife arrive at Dr. Holly’s country estate in Pennsylvania to meet Vesper and take charge, they at first expect that they will have to comfort a timid and grieving orphan. However, Vesper is anything but timid and seems to have gotten over whatever grief she was feeling and has quickly taken charge of the situation. She welcomes the professor and his wife, calling them Uncle Brinnie and Aunt Mary, and she quickly persuades them that, rather than her coming to live with them, it would be better for them to take up residence at the Holly estate, where there is plenty of room and Uncle Brinnie would have full access to her late father’s library and papers. At first, they’re reluctant to leave their own home, but Vesper Holly is practically a force of nature and very difficult to resist.

Vesper is intelligent and multi-talented, with interests in everything from science to women’s rights. (In some ways, she seems kind of like Mary Sue – impossibly talented and skilled at everything, with her main flaws seeming to be that she is difficult for everyone else to keep up with.) Uncle Brinnie quickly realizes that she is a daunting girl to have as his ward, and rather than he and his wife taking charge of her, Vesper has efficiently taken charge of them.

Soon after Professor Garrett and Mary settle in at the Holly estate, Vesper asks Uncle Brinnie if he’s read a piece of classic literature called the Illyriad and if he knows anything about Illyria. Professor Garrett has read this less-known classic piece, and while he’s never been to Illyria, he knows that it’s an incredibly unstable place. While the Illyriad is thought to be mostly legend, Vesper says that her father believed that there was more truth to it than most people know. He believed that the magical army described in the story may actually have been an army of clockwork automatons. Professor Garrett remembers Dr. Holly saying something like that before, but no one in the academic community took the theory seriously, and Professor Garrett says that he thought Dr. Holly had abandoned the idea. Vesper reveals that her father was still working on the theory and that, shortly before his death, he wrote to her, saying that he found something that seemed to support his ideas. Unfortunately, he died before revealing what he found. Vesper says that she wants Uncle Brinnie to take her on an expedition to Illyria so that she can finish her father’s work. Once again, Professor Garrett balks at the idea because of the dangerous political situation in the region, but also once again, Vesper’s powers of persuasion win.

Professor Garrett is sure that they won’t be granted permission to enter the country much less move around Illyria because of the unrest there, but to his astonishment, Vesper gets them permission to do both by writing to the king of Illyria himself. Although the king never met Vesper’s father, he has read Dr. Holly’s research and is fascinated by his theories, which is why he also grants Vesper a personal audience. Before their meeting with the king, Vesper and Professor Garrett are caught up in a riot while touring the city, and someone tries to stab Vesper! Although it could have been an accident during the riot, Vesper is sure that someone deliberately tried to kill her, and she tells the king about it at their meeting. The king is troubled by the news and admits that he had assigned someone to follow Vesper and Professor Garrett to protect them. It’s a failure on the part of his guard that they were attacked anyway.

The king’s vizier immediately says that they have to crack down harder on the native Illyrians, bringing up the cultural and political struggle that has made this country so dangerous. (Don’t worry too much about understanding it. This isn’t a real life historical situation with real groups of people.) Vesper boldly says that it doesn’t make sense to her that one half of the country crack down on the other half of the country, and she advocates for more respect for the native Illyrians and their wishes. The vizier is scandalized at a girl speaking up to the king like that, and the king tells Vesper that the situation isn’t that simple. The king has been trying to modernize and improve the infrastructure of the country with projects like building schools and railroads lines, but each of these projects has been ruthlessly sabotaged, apparently by the native Illyrians. The vizier has suggested hiring outside sources from other countries to complete the projects, but the king still thinks it’s important to keep the projects within the country. Hiring outsiders would be costly and would make Illyria dependent on outsiders. (Right about at this point, I was sure that I fully understood who the real villain of this story was and who was really responsible for the sabotage, and it wasn’t the native Illyrians. However, there is one more important character yet to be introduced.)

The king grants Vesper and Professor Garrett the ability to travel to the village Vesper wants to visit to pick up the trail of her father’s studies, but before they leave the palace, the king introduces them to anther visiting scholar, Dr. Desmond Helvitius. Dr. Helvitius is there to catalog the palace archives and conduct research for a book about the early history of Illyria. Dr. Helvitius says that, based on his studies, he believes that the army from the Illyriad Dr. Holly was researching never existed and was purely imaginary and says that the palace archives, which are thorough and complete, prove it. However, Vesper insists on seeing the archives herself, and she quickly notices that there is a gap in the records. Our heroes ponder what is missing and why Dr. Helvitius doesn’t want anyone to know that anything is missing.

As Vesper and Uncle Brinnie continue in pursuit of Dr. Holly’s theory, there are further attempts on their lives.

The book is available to borrow and read for free online through Internet Archive (multiple copies).

My Reaction and Spoilers

Although there are themes of history and archaeology in the Vesper Holly stories, I think it’s important to point out that all of the history and archaeology in the stories is fake. The locations they visit are fictional. The series takes place in the Victorian era, but this is not really a historical fiction series because they mostly focus on the history of places that don’t exist. The Indiana Jones and Young Indiana Jones franchise based their adventures on real places, people, artifacts, and legends that exist outside of the franchise, but that’s not the case with Vesper Holly. Really, the Vesper Holly series is just an adventure series. The locations and circumstances only exist to create the opportunities for adventure. That’s fine and fun, as long as readers understand that’s the case.

The name of Illyria comes from an ancient name for a region in the Balkans where people spoke a language that was called Illyrian, but Illyria didn’t exist as a country in the 1870s. People stopped referring to Illyria in the sense of a nation after the Ottomans invaded the region in the 15th century, and that was after it had already been under both Roman and Byzantine control. The term “Illyria” sometimes emerged after that in a cultural sense. The Illyriad doesn’t exist and seems to be based on the real piece of classical literature, the Iliad. I couldn’t find any references to a King Vartan, but there is a St. Vartan or Vardan, who was an Armenian military leader and martyr, who died in 451 AD. The political and social tensions in the story are between the ethnic Illyrians and the Zentans. The captial city of this fictional Illyria is Zenta, and I think it is based on the city now called Senta in modern day Serbia, which was the site of a battle in 1697, where the Ottomans were defeated and lost control of the region. So, my overall impression of the time period and location of the story is that it seems to take place in a sort of alternate reality of the Victorian world, semi-based on real places and historical concepts from Eastern Europe and the Mediterranean, especially the Balkans, but not adhering strictly to real history so the author could set up the adventure creatively.

The Illyrian characters in the book use words like “dragoman” (a term for a guide and interpreter, usually used in the Near East, particularly in areas with Arabic, Turkish, or Persian influence) and “effendi“, which is an honorific for a man of high status in eastern Mediterranean countries. It’s plausible that these terms would be used in the Balkans in the 19th century, but this isn’t really my area of expertise, so I can’t say how common that would have been.

The adventure in the story is good, and it has an element of mystery that adds an interesting twist to the ending. At the beginning of the story, Vesper and Professor Garrett explain that Dr. Holly had a theory about the historical events behind a legend described in a piece of classical literature. His theory was that this special army described in literature was actually some kind of mechanical or clockwork army, an army composed of something man-made rather than real humans. Professor Garrett and his colleagues never took Dr. Holly’s theory seriously because it does sound rather unbelievable, too technologically advanced for the time when the historical events took place. However, Vesper believes in her father and his theories, and now that he is dead, she wants to investigate and find the proof that her father wanted for the sake of his memory. If they had really found an amazing clockwork army, it would have been an incredible adventure, but I was pleased that what they actually found is a more plausible explanation that would have fit the time period. It turns out that Dr. Holly was half right; the legendary army was not composed of real people, but there is another kind of army that nobody considers until Vesper actually finds it. Legends tend to magnify things out of their original proportions. This particular legend not only exaggerated the army’s capabilities but also its size.

I liked the twists to the story, but Vesper herself got on my nerves a bit. Vesper only really makes sense if you look at her as being the kind of heroine of tall tales. She is overly perfect with no noticeable flaws. She rarely gets frightened or upset at anything, from the death of her own father to being threatened with death herself. She cheerfully pulls her new guardian into dangerous situations, and her guardian can’t even really get angry with her for doing it. Vesper is incredibly persuasive, whether it’s dealing with her guardian or a foreign king, and her guardian is adoring of her and constantly admires her intelligence and abilities. Like Sherlock Holmes with Watson, Uncle Brinnie is always one step behind both Vesper and the readers in figuring things out. Characters who are overly perfect can be a little grating, partly because there are times when they drag their friends into dangerous situations but, somehow, it’s never their fault because they’re perfect. In fiction, this kind of confidence and seeming perfection are strengths, but in real life, over-confidence is a sign of incompetence and lack of awareness. People who charge directly into dangerous situations in real life are just kind of clueless about the dangers they’re plunging into. The books in this series are just meant as fun adventure stories, not serious or true-to-life in either characterization or historical background, so Vesper’s amazing qualities, whether it’s her ability to eat all kinds of strange foods or learn new languages in barely any time at all or to compete intellectually with professional academics who are decades older than she is, fits with the story type. Vesper isn’t mean to be a real person so much as the ultimate teenage adventurer.

Kids can enjoy this teenage heroine who is on top of every situation, can rush into danger without any sense of fear, and gets her way with little argument from anyone. However, I think I would enjoy Vesper more if she did have a few more flaws and limitations. I would have liked it if Vesper had a definite fear of something, like Indiana Jones’s fear of snakes. It could be played for comedy, like in the Indiana Jones movies. I also would have liked it if Professor Garrett could have appeared more sharp than he did and provide more useful knowledge so that Vesper had to depend a little more on him professionally during their expedition. I felt like the story dumbed down the professor a bit so Vesper could appear more brilliant, and I don’t like it when characters are made to look stupid so another character can look more intelligent by comparison.

Vesper’s relationship with her deceased father is never really explained or developed, either. When we first meet her, she is well over being sad about his death and ready to embark on an adventure in his name. I would have liked it if she and her Uncle Brinnie had a heart-to-heart talk about her feelings during their travels. Dr. Holly seems to have spent a significant amount of time away from home or involved in his research work. Vesper is a motherless only child who does not seem to attend a regular school or have friends her own age. I would expect that this unconventional life would have an effect on her development and that she would have feelings about it. I would have liked her to explain more to Brinnie that her eclectic range of knowledge and expertise with languages comes from having been dragged around the world with her father from a young age, from spending time around her father’s professional colleagues and witnessing their discussions with each other, and from becoming an active research assistant to her father because their family consisted of only the two of them, and sharing his interests was a way for them to bond. I picture Dr. Holly reading pieces of classical literature to Vesper as bedtime stories because he would have little or no interest in the typical nursery rhymes or picture books.

If Vesper had more knowledge of ancient history and literature than things typical children know and like, that could also show character quirks and development. It might even be a flaw in the sense that Vesper knows more about how to speak to and relate to professional academics than girls her own age at a time when female academics were often not taken seriously. Vesper occupies an odd position in life but without the obvious awkwardness that would cause in real life. Her confidence and ability to stride forward in situations that would cause anyone else hesitation might actually come from the knowledge that, if she allowed anyone else time to think about what she’s barging into, she would never be able to accomplish what she wants to accomplish because other people wouldn’t accept it. She could be feeling more of the awkwardness of her position more than she lets on, and some discussion of her need to hide her own feelings, act more confident than she feels, or compensate for other people’s feelings about her would add depth to her character. It’s possible that later books in the series develop other sides of her personality and history more, but I would have liked more of that in this book.

The Magician’s Company

The Magician’s Company by Tom McGowen, 1988.

This is the second book in the Magician’s Apprentice trilogy.

The story picks up where the previous book left off. Armindor the Magician, his apprentice Tigg, and their friend Reepah, who is a creature called a grubber, are on their way home with the “magical” devices that they retrieved in the last book, taking them back to their Guild for investigation. On their way home, they pass through a land consumed by civil war, and they pass a wagon surrounded by dead bodies. They can tell that the people were civilians, probably entertainers, and further down the road the find a young girl about Tigg’s age (around 12 years old), struggling along, carrying her belongings. They ask the girl about herself, and she breaks down crying, telling them how she and her family were fleeing the war, but her aunt and the other members of their puppeteer troupe were murdered by soldiers. The girl, whose name is Jilla, survived by hiding in a secret compartment in their wagon. After her aunt and the others were killed, Jilla gathered up what she could, taking the puppets that would help her to earn her living and a few other belongings not stolen by the soldiers, determined to continue her journey to a safer place, like the city of Inbal.

Armindor and Tigg have horses, and they offer to help the girl on her way to Inbal, a city in another territory. Along the way, Tigg tells Jilla the story of their previous adventures, and Armindor invites Jilla to stay with them awhile longer and even come home to Ingarron with them because it would be very difficult for a young girl to manage on her own in a strange city. Jilla is happy to stay with them because she is thankful for their help and worried about managing on her own yet.

In Inbal, Armindor and Tigg visit the sages in the city to show them their discoveries. They speak to Tarbizon, an old friend of Armidor’s, showing him what they found and explaining the threat posed by the reens, a species of intelligent but diabolical creatures that evolved/mutated from rats, have the ability to talk, use blowguns with poisoned darts, and are plotting to take over the world. (Yes, really. Even they think it’s weird.) Before they continue their journey to Ingarron, they decide to stay in Inbal for the winter because it would be difficult to travel until spring. Someone breaks into the place where they are staying and goes through their belongings. They have no idea who did it, but apparently, whoever it was didn’t find what they were looking for because nothing seems to be missing. Since they will be staying in the city for awhile, they decide to rent a house instead of staying in the guestinghouse (inn) where they have been staying.

While they are looking for a house to rent, Tigg is kidnapped. Fortunately, Reepah is able to sniff out where he is. Armindor pretends that his “magic” is what told him where his apprentice was in order to intimidate the kidnapper. Caught and frightened of the magician’s powers, the kidnapper admits that he was paid to abduct Tigg by Pan Biblo, who is the head servant of Councilor Leayzar, who is part of the High Council of Inbar and who has convinced the other sages that the reen do not pose a serious threat in spite of Armindor’s warnings. When they rescue Tigg, Tigg says that a man had questioned him about the spells that he and Armindor retrieved from the Wild Lands and Armindor would be willing to trade them for Tigg. From this information, Armindor realizes that Leayzar wants the lost technology they’ve discovered, but he can’t figure out why. It doesn’t take long for Armindor to realize that Leayzar is working with the reen. The reen have hired humans to work for them before, and they desperately want pieces of lost technology in order to gain dominance over humans.

Armindor and the others go to the sages in the city and tell them what they’ve discovered about Leayzar, and the other sages take it seriously. Some of them wonder why Leayzar would want to ally with a group that is an enemy of his own species, but Armindor says that it’s hard to say because they don’t know what the reen told Leayzar. Maybe Leayzar doesn’t understand what the reens’ full plans are and whatever they promised him in return was just too compelling to resist. At the end of the previous book, some of the weenitok gave Armindor a sealed box that they found, left over from the end of the Age of Magic. The sages decide that it’s time to open the box and study its contents in the hope of getting some answers. If the last book didn’t fully establish that their world is our world in the far distant future, the contents of the box explicitly state it.

Inside the box, there is a recorded message from the year 2003 (the future at the time this book was written, but the past to us in early 2021, and it’s interesting what this message has to say about the world in 2003). The message is from Dr. Dennis Hammond of the National Science Foundation Project for the Preservation of Civilization. He says that there has been a war between the “Pan-Islamic Brotherhood” (the closest real-life equivalent would probably be the Muslim Brotherhood, but that’s more of a social/political movement or terrorist group (depending on who you ask) rather than an official alliance of nations) and the United States and its allies, including Canada, Europe, China, and the Soviet Union (which stopped existing just a few years after this book was published in real life and would just be called Russia in 2003). Dr. Hammond says that thermonuclear war is pending, and he and other scientists are worried because they think the resulting destruction will be the end of civilization as they know it. (He doesn’t explicitly say this is World War III, but that’s basically what it amounts to. In real life, we haven’t actually had World War III yet as of early 2021, although in 2001 and the following years, there was some speculation that the destruction of the World Trade Center and other terrorist attacks might eventually lead to World War III, so it seems that the author has caught on to a source of world tension even if he didn’t predict how it would come out.) In order to preserve existing knowledge about science and world history, they made a series of these boxes containing small computers designed to last for about 10,000 years and hid them at various locations around North America (so now we know roughly where these characters are) so that future generations that find them will have access to knowledge that may have been lost. The computers even contain language tutorials just in case language has changed too much for this speech to be understandable. It’s fortunate that the early 21th century scientists thought of that because it turns out that none of the sages understood a word of what the voice in the box said. The readers now understand the full situation, but the characters don’t.

Everyone is astonished at this talking box. They’ve never even heard of such a thing, and they think that it must be a “spell” from a past “magician”, which he created to preserve his voice. They understand that the voice is speaking an unfamiliar language, and there is a picture on the included screen showing a finger poking one of the buttons in the box, so they get the idea that the box wants them to press buttons. When Armindor presses the red button indicated, the computer in the box begins a simple language tutorial, showing them pictures of familiar things and saying their names, like “sun” and “cloud.” The sages understand that they’re being taught an ancient language, and they quickly begin taking notes. Armindor is moved to tears because this is exactly what he has been hoping to discover for years, the secrets behind all of the ancient “magic.” They can tell that the “magician” who made the box was trying to teach them, and they’re more than ready to learn!

But, there is still the matter of Leayzar and the reen to deal with. When they learn that Leayzar is looking for Armindor, Jilla suggests a cover they could use to hide their identities: becoming a troupe of puppeteers with her puppets! Becoming puppeteers also gives them the opportunity to spread word of the reen threat to the public through their puppet plays.

The book is available to borrow and read for free online through Internet Archive.

My Reaction

I said in my review of the last book that Armindor and Tigg don’t find any easy answers or any miraculous device that instantly solves all of their society’s problems and launches them back into an age of technology. The computer in the box comes the closest to that, but it’s still not an easy answer because Armindor and the other magicians and sages of his time can’t understand the language it uses or how the computer works when they first find it. They understand enough to know that it’s trying to tell them something and that its creators are trying to teach them how to understand and use it, but it’s going to take some time before they reach the point where they will understand enough of the language to figure out all of the information that the computer has to share. There will be enough work cut out for future “magicians” (really, scientists) of their time, like Tigg, to figure out how the computer works, what information it has to share, and how they can teach the rest of their people what they’ve learned. It’s a turning point in their history, but it’s not an instant solution. Plus, although the characters don’t really understand it at first, the readers are told that there are other boxes that are still waiting to be found. Do these boxes all contain the same information, or are there other pieces of knowledge in each one? There are plenty of secrets for a new generation of scientist/magicians to unravel.

The Magician’s Apprentice

The Magician’s Apprentice by Tom McGowen, 1987.

From the title of this book and others in this series, it sounds like the stories take place in a fantasy world. When you’re reading this book, it seems like fantasy at first, but it’s not. It’s actually science fiction.

Tigg is a poor orphan boy who makes his living in the city of Ingarron as a pickpocket because he has no other means for survival. One night, he notices that a sage has left the door to his house open, and although it’s a risk, he decides to enter and see if he can find anything worth stealing. The sage, a man called Armindor the Magician, catches Tigg. In fact, Armindor had deliberately left the door open for Tigg to enter. When, Armindor questions Tigg about who he is, Tigg says that he’s about 12 years old (he’s unsure of his exact age and defines it in terms of “summers”) and that he has no family that he knows of. He lives with an old drunk who makes him pay to live with him with the money he steals.

Tigg asks Armindor what he plans to do with him. He can’t really punish him for stealing from him because Tigg hadn’t had a chance to take anything of Armindor’s before he was caught. Armindor says that’s true, but he was planning on stealing something, so Armindor tells him that he will do the same to him – plan to take something he has while still leaving him with everything he has. Tigg is confused, and Armindor explains his riddle. He witnessed Tigg picking someone else’s pocket and was intrigued by the boy because he seemed to possess courage, wit, and poise. He left his door open for Tigg because he has been looking for a young person with those qualities to be his apprentice. If Tigg becomes his apprentice, he will have to put his good qualities to use for him, but yet, he would keep these qualities for himself as well.

Tigg likes the praise but has reservations about becoming a magician’s apprentice because an apprenticeship would limit the freedom he currently has. His current existence is precarious, but the long hours of work and study involved in an apprenticeship sound daunting. However, Armindor isn’t about to let Tigg get away. He takes a lock of Tigg’s hair and a pricks his thumb for a drop of his blood and applies them to a little wax doll. He tells Tigg that the doll is a simulacrum and that it now contains his soul, so whatever happens to the doll will also happen to him. If Tigg runs away from his apprenticeship, Armindor can do whatever he likes to the doll as his revenge or punishment. Tigg, believing in the power of the simulacrum and feeling trapped, sees no other way out, so he becomes Armindor’s apprentice.

Although Tigg is fearful and resentful of his captivity as Armindor’s apprentice, it soon becomes apparent that life with the magician is better than what he used to have living with the old drunk. Armindor gives him a better place to sleep and better food. There is work and study, but it’s not as difficult or unpleasant as Tigg first thought. At first, he is daunted at the idea of learning to read and do mathematics, but Armindor is a patient and encouraging teacher, and Tigg soon finds that he actually enjoys learning things he never thought he would be able to do.

Armindor’s magical work seems to mainly involve healing sick people. When people come to him with illnesses, he gives them medicines that he calls “spells.” He keeps a “spell book” with instructions for remedies that he’s copied from other sources. Armindor teaches Tigg about the plants he uses in these spells. Armindor also does some fortune-telling, and he teaches Tigg that, too.

However, Tigg is still uneasy because, although Armindor treats him well, he still has that simulacrum of him, and he can also tell that the money he takes in doesn’t seem to account for his personal wealth. Armindor sometimes goes to meetings with other sages, and Tigg is sure that they’re doing something secret.

It turns out that Armindor is planning a special mission involving Tigg, one that will take them on a journey through uninhabited lands to the city of Orrello. Tigg realizes that if he leaves the city with Armindor, he will be committed to whatever secret plans Armindor has. At first, Tigg wants to take the simulacrum and escape, but when Armindor intentionally leaves the simulacrum unguaded where Tigg can easily take it, Tigg realizes that Armindor is telling him that he’s not really a captive and that Armindor is giving him a choice, trusting him to make the right one. Tigg realizes that he likes being trusted and that he trusts Armindor, too. He decides to stay with Armindor as his apprentice and go with him on his mission.

Tigg and Armindor leave town with a merchant caravan. On the way, the caravan encounters a wounded creature called a grubber. Grubbers are described as furry creatures about the size of a cat and have claws, but they have faces like bears and walk on their hind legs and may be intelligent enough to make fire and have their own language. One of the soldiers with the caravan things that the grubber is wounded too badly to save and wants to put it out of its misery, but Tigg insists on trying to save it. Armindor treats the grubber for Tigg, and it recovers. It is intelligent, and Tigg teaches it some simple human words, so they can talk to it. He tells them that his name is Reepah because grubbers have names for themselves, too. Armindor asks him if he wants to return to his own people when he is well, but by then, the caravan has taken them further from the grubber’s home and people, and he says that he doesn’t know the way back, so he’d like to stay with Armindor and Tigg, which makes Tigg happy.

However, Tigg soon learns that their journey has only just begun. They’re not stopping in Orrello; they’re just going to get a ship there to take them across the sea. Their eventual destination is the Wild Lands, an uninhabited area said to be filled with monsters and poisonous mists. Tigg is frightened, but also feels strangely compelled to see the place and have an adventure. Armindor finally explains to Tigg the purpose of their secret mission.

Years ago, there was another magician in Ingarron called Karvn the Wise, and he possessed some rare “spells” that no one else had. Armindor now has one of these “spells”, which he calls the “Spell of Visual Enlargement.” Tigg describes it as looking like a round piece of ice, and when he looks through it, things look much larger than they really are. Tigg is amazed.

Anyone reading this now would know from its description that what Armindor has is a magnifying lens. Tigg and Armindor don’t know the words “magnifying lens”, which is why they call it a “spell”, but that’s what they have. This is the first hint that this book is actually science fiction, and the “spells” are really pieces of lost technology and knowledge that are being rediscovered. One of Arthur C. Clarke’s Three Laws of science fiction is “Any sufficiently advanced technology is indistinguishable from magic.” Armindor the Magician thinks of himself as practicing magic with “spells” because he’s doing things and using things he can’t fully explain, but he’s actually a doctor and scientist. He doesn’t fully understand why these things work like they do, but he’s investigating how different forms of science, technology, medicine, and knowledge work, and he’s passing that knowledge along to his student and assistant, Tigg. So, you might be asking at this point, who made the magnifying lens and why doesn’t Armindor understand exactly what it is?

Armindor knows enough to understand that the lens is made of glass, not ice. He knows what glass is, but he says that their people don’t have the ability to make glass that clear and pure themselves. This lens is the only one of its type they have, and it’s more than 3000 years old, from what Armindor calls the “Age of Magic.” Tigg has heard stories and legends about the Age of Magic, when people apparently had the ability to fly through the air, communicate over long distances, and even visit the moon. The events that brought an end to the “Age of Magic” were “The Fire from the Sky and the Winter of Death.”

Spoiler: I’m calling it a spoiler, but it really isn’t that much of a spoiler because, by the time you reach this part in the story, it starts becoming really obvious, even if the characters themselves don’t quite know what they’re describing. This fantasy world is our world, but far in the future. For some reason, thousands of years in the future, so much of our knowledge and technology has been lost, society has reached the point where people don’t know what magnifying lenses are. Also, there are creatures in this world, like grubbers, that don’t exist in other times. Something major must have happened, and it doesn’t take too long to realize what it was. Even when I read this as a kid in the early 1990s, I recognized what the characters are talking about. This book was written toward the end of the Cold War, in the 1980s, and the concept of nuclear winter was common knowledge at the time and something that was pretty widely talked about and feared, even among kids. We know, without the characters actually saying it, that the winter was caused by nuclear weapons rather than an asteroid striking the Earth because Armindor knows from writings that he’s studied that animals mutated after the “Fire from the Sky.” An asteroid or massive eruption can cause climate change due to debris in the air, but they wouldn’t cause mutation like the radiation from a nuclear explosion would. People also mutated, and Tigg and Armindor and other people now have pointed ears. People have been like that for so long, they think of it as normal, and it’s only when Armindor explains to Tigg about the concept of “mutation” that Tigg wonders what people in the past looked like.

Armindor explains that Karvn had a nephew who was a mercenary soldier. One day, this nephew came home, seriously wounded. He died of his wounds, but before he died, the nephew gave Karvn this lens, explaining that it came from a place in the Wild Lands. He said that there were many other types of “spells” and magical devices there left over from the Age of Magic. The nephew and his friends had hoped to make their fortune selling the secret of this place, but there was a battle, in which the nephew was seriously wounded and his friends were killed. He told Karvn where to find this place in the Wild Lands, but Karvn was too old to make the journey himself. He wrote an account of his nephew’s story, and after his death, all of his belongings and writings became property of the Guild of Magicians, to which Armindor also belongs. Armindor has studied Karvn’s writings, and he thinks he knows where to find this place with magic and spells, and he is going there to claim whatever he can find on behalf of the Guild.

There is danger on this journey. These lands, which Armindor says were once one country long ago, are now smaller countries that war with each other. (This is probably the United States and the different lands were once individual states. When they travel across water, I think they’re crossing one of the Great Lakes, although I’m not completely sure. The author lived in Chicago, so I think that might be the jumping off point for the crossing.) There are bandits and mercenaries and the strange creatures that inhabit this land, and it’s difficult to say whether there is more danger from the creatures or the humans.

This book is available to borrow and read for free online through Internet Archive.

My Reaction

I remembered this series from when I was a kid. It made a big impression on me because of the way that technology was treated as magic. The types of futures depicted in science fiction books, movies, and tv series can vary between extremely advanced technology and civilization, like in Star Trek, and this kind of regression to the past, where even simple forms of technology that we almost take for granted today seem wondrous and are the stuff of legends. Nobody knows what the future actually holds, but I thought this series did a nice job of showing how people who had forgotten much of the everyday knowledge of our time might think and feel when encountering it for the first time, knowing that people who lived in the past were once able to make these amazing things themselves and use them every day.

Because of the mutations that have taken place in animals, probably due to radiation from nuclear fallout, some types of animals have become intelligent. The grubbers, who call themselves weenitok, are peaceful, but the reen (which Armindor realizes are a mutated variety of rat) actually want to gain access to old technology so they can conquer the humans and take over the world for themselves. These are Armindor and Tigg’s worst enemies, along with the human they’ve hired to do their dirty work. (Yes, the mutated rats are paying a human mercenary. Even the characters in the book realize that’s weird.)

When Tigg and Armindor finally reach the special place with the magical devices, it turns out to be an old military base. Much of what they find there has been destroyed by time. Armindor tells Tigg to look for things that are made out of glass, metal that hasn’t corroded, or “that smooth, shiny material that the ancients seemed so fond of” (plastic) because these are the things that are most likely to still be usable. Tigg makes a lucky find, discovering a “Spell of Far-seeing.” It’s a tube that can extend out far or collapse to be a smaller size, and it has glass pieces similar to the magnifying lens, and when you look into it, it makes things that are far away look much closer. (Three guesses what it is.) Tigg also discovers a strange, round object with a kind of pointer thing in the middle that moves and jiggles every time the object is moved but which always points in the same direction when it settles, no matter which way the object is turned. Most of what they find isn’t usable or understandable, but they do find four other objects, including a “spell for cutting” that Armindor thinks that they might actually be able to duplicate with technology and materials that their people have. Each object that they find is described in vague terms based on its shape and materials because Armindor and Tigg don’t know what to call these things. Modern people can picture what they’ve found from the descriptions, and it isn’t difficult to figure out what they’re supposed to be. Sometimes, Armindor and Tigg can figure out what an object is supposed to do just by experimenting with it, but others remain a mystery. Armindor explains to Tigg that is what magicians do, investigate and solve these types of mysteries, “to take an unknown thing and study it, and try it out in different ways, and try to think how it might be like something you are familiar with.” (They’re using a form of reverse engineering.) Tigg decides that he really does want to be a magician and make this his life’s work. He’s going to become a scientist.

I liked it that none of the objects they find are any kind of advanced super weapon or a miraculous device that instantly solves all of their society’s problems and launches them back into an age of technology (although there is an odd sealed box that proves to be important in the next book). There are no easy answers here. In the grand scheme of things, they risked their lives for things that nobody in modern times would risk their lives to retrieve, but they have to do it because, although these things are common in our time, they are unknown in theirs. If they can figure out not only how the objects work and what they were supposed to do but why they work the way they do, they can gradually rebuild the knowledge of the past. The objects that they find are generally useful. Some are labor-saving devices, some are examples of scientific principles they would use to create other things (demonstrating concepts like optics and magnetism) and one is a medical device, which if they can figure out how to use it, will help advance their medical knowledge and treatments.

One of the fun things this book inspired me to do was to look at the world around me while imagining that I had never seen some of the basic objects in the world before. This could be a fun activity to do with kids, something like the archaeology activity that some teachers of mine did with us years ago, where we had to intentionally create objects from some kind of “lost” civilization for our classmates to analyze, to try to figure out what they were supposed to do and how that civilization would have used them. But, you don’t even have to create anything if you use your imagination and try to think what a traveler from another time or another world might think if they saw some of the things in your own home right now. Imagine what someone from a world without electricity would think of something even as basic as a toaster. How would you explain such a thing to someone who had never seen anything like it?