Aria Volume 5

Aria Volume 5 by Kozue Amano, 2004, English Translation 2009.

This is the fifth volume of the second part of a fascinating manga series that combines sci-fi, fantasy, and slice of life. The series takes place about 300 years in the future, when Mars has been terraformed and renamed Aqua (because of all the water on its surface). The human colonies on Aqua are designed to resemble old-fashioned cities on Earth (called Manhome here). The people of Aqua prefer a much slower pace of life than people on Manhome, and aspects of life on Aqua more closely resemble Earth’s past.

The series is divided into two parts. The first two books are the Aqua volumes and introduce Akari Mizunashi, the main character, a young girl who came to Aqua to learn to become a gondolier in the city of Neo Venezia (which resembles Venice). Female gondoliers, called Undines, give tours of the city, giving Akari plenty of time to admire the beauty of her new home and meet interesting people. The two Aqua books are the prequel to the main series, Aria. Aqua covers Akari’s arrival on the planet, her introduction to life on Aqua, and the beginning of her training. The main Aria series show Akari’s continuing training, her progression to becoming a full Undine, her evolving relationships with her friends, and as always, her delight in learning more about her new home and admiring its beauty.

The series has received some criticism for being slow and lacking danger and adventure, but that is not really the point of the series. The main purpose is to show people how to appreciate the small pleasures of life. The sci-fi and fantasy elements (the spaceships, advanced environmental controls, intelligent Martian cats, and even the occasional appearances of the legendary Cait Sith) are mainly background to the stories about the magic of friendship and simple pleasures. Each volume contains a few short stories about Akari and her friends and the little adventures they have on a daily basis and the life lessons they learn. It’s a great series for relaxing when you’re stressed out.

The stories included in this volume are:

Mailman-San

When Akari’s mailman friend has a hole in his gondola, he tries to hire Alicia to help him deliver the mail. However, Alicia is busy, so she allows Akari to help him instead, even though she’s only a trainee.

Akari gets to visit the post office and spends the day helping the mailman deliver the mail. During the course of the day, Akari thinks about the number of letters that people in Neo Venezia send and wonders why they send physical letters instead of e-mail. The mailman explains to her that physical letters feel different from e-mail, and Akari understands.

People in Neo Venezia like the feel of doing things the old-fashioned way, often because the old-fashioned ways have more of a personal touch. The mailman tells Akari that she has really become a part of Neo Venezia.

Canzone

Alice’s mentor, Athena, is also one of the three greatest Undines on Aqua, the Three Water Fairies, like Akari’s and Aika’s mentors. However, Alice has little patience for her because she is clumsy outside of a gondola. Alice hates clumsiness and weakness, even punishing her own left hand for not being as strong as her right.

Akari is concerned about Alice when she sees what she’s doing to her left hand, and she has a sleepover with Alice to learn more about what’s happening with her. That’s when she meets Athena for the first time, although she had earlier seen her in her gondola, singing an enchanting canzone. Athena’s singing ability is one of the reasons why she is so famous as an Undine.

Akari observes the little things that Athena does for Alice, like singing to her at night, and points out to Alice that her left hand helps her more than she realizes.

Alice doesn’t believe it at first, but the next day, she begins to notice that Akari is right. While Alice eats with her right hand, her left hand holds her bowl. When she writes with her right hand, her left hand is holding the page. Her left hand isn’t inactive or useless; it’s been providing support that allows the right hand to do its job.

This revelation also causes Alice to see her mentor in a different light. Like her left hand, clumsy Athena has also been giving Alice quiet support that Alice often fails to notice. Alice reflects on how Athena’s singing comforted her when she first arrived at Orange Company and was homesick. Alice asks Athena why she sings to her, and Athena tells her that she’s just singing as she pleases, that she doesn’t need a reason to sing, that songs don’t really need to be noticed or thanked, and that she should just let the song do its work. However, Alice gains a new sense of gratitude toward her mentor and begins to treat her much better.

The Night of the Meteor Shower

Akari and her friends find out that there is going to be a meteor shower, and Aika suggests that they invite Al the Gnome to watch it with them.

Of all the boys the girls know, Aika likes Al the best. Al isn’t temperamental like Akatsuki or spacey like Woody. Aika is kind of fascinated by how he looks younger than they are even though he’s older and also talks like an old man or an old-fashioned gentleman.

Plus, after living in the underground city, Al has really good night vision, which is helpful as the girls search for a good place to view the meteor shower, away from the lights and crowds of the public square.

Aika finally suggests that they go up on the roof of one of the Himeya Company buildings, which has an excellent view.

Akari explores the rooftops a little on her own, leaving Aika and Al alone together. When Al, whose work as a Gnome is managing the gravity of Aqua, talks to Aika about gravity and attraction and how the gravity of Aqua pulls, the meteors in, she understands a little more about the attraction she feels for Al.

Margherita

Aika’s mentor, Akira, is tough, but she genuinely cares about her students. After a day of training in which many things go wrong, she finds a way to show the trainees how much she appreciates their hard work.

Akira has Aika, Akari, and Alice show her how they would handle a real customer, from helping them into the gondola to giving them a pleasant tour with interesting information. However, she is critical of the way they do things and particularly, some of the safety regulations they forget, like speed limits, not warning other approaching boats of their presence, and allowing themselves to be stuck when high tide comes and makes it impossible for them to pass beneath certain bridges.

Akira says that the reason why she’s being tough is that, when the girls become full Undines, they will be completely on their own in their boats with their customers, with no one else to help them. When there’s a problem or when they make a mistake, it will be their job to fix the situation themselves with their own skill and ingenuity.

When they become stuck on a section of canal because of the rising tide, Akira challenges them to find a way to solve the problem themselves. They find a side waterway that’s been closed off, and take the gondola through that way.

Akira rewards the trainees by taking them to a pizza parlor for a Margherita pizza. (Named for a queen, it’s topped with tomatoes, basil, and olive oil.) The trainees ask her why she didn’t punish them for making a serious mistake in their practice, and she tells them that there would be no point in punishing them because they realized what they did wrong and made an effort to improve, learning from their experience.

I quibble a bit with the teaching method just telling the students to find a way to fix the problem themselves without guidance. It kind of works here because Aika and Akari are now journeyman Undines and have had basic training and experience of the waterways of Neo Venezia to call on, but you can’t do this sort of thing with real beginners who haven’t had that grounding. I’ve had teachers who have tried, and I know the frustration of having them expecting me to call on a grounding I hadn’t received. When I was a kid, I felt terrible about those situations, like I was an idiot, but as an adult, who has since had gaps in my early education filled, I’ve come to realize that the fault wasn’t with me but with the teachers who had not taught me what to do but still expected me to somehow already know. I couldn’t figure out what to do because I didn’t know enough about what I could do yet. You can’t progress well in your education or training for anything without having someone explain the basics to give you the right grounding to build on. You can’t do algebra without knowing your basic operations. You can’t understand how to cook from memory or improvise a dish without first learning how to follow basic recipes. Akira’s approach to letting the students figure out the solution to a problem themselves calls attention to what the girls already know and encourages them to use it, but when that doesn’t work in real life, when you just don’t know what to do at all, it’s time to take a step back and reacquaint yourselves with the basics. You can figure out what to do if you know what’s possible to do, but I’d like to point out that if you don’t know what’s possible, you need some help and guidance to learn.

Shadow Chasing

Akari never minds waiting for people because there are always interesting things and people to watch. One day, when Alicia has to attend a Gondola Association meeting at a famous cafe, Akari says that she and President Aria will just wait for her instead of heading home.

Akari drinks lattes and watches the people going by, just enjoying the ambiance of the square.

There is a man there who seems familiar to Akari, and the two of them begin talking to each other about people watching in the square. The man introduces Akari to the custom of “shadow chasing”, where the restaurant employees move the cafe’s tables into the shade as the shadows move.

Akari reflects on the history of the cafe, Caffe Florian, which she says is actually the same cafe that once stood in the original Venice (which, in Akari’s time, is now submerged beneath the ocean), having been dismantled and moved years ago.

It turns out that her new friend is actually the manager of the cafe.

Aria Volume 1

Aria Volume 1 by Kozue Amano, 2002, English Translation 2004.

The is the first volume of the second part of a fascinating manga series that combines sci-fi, fantasy, and slice of life. The series takes place about 300 years in the future, when Mars has been terraformed and renamed Aqua (because of all the water on its surface). The human colonies on Aqua are designed to resemble old-fashioned cities on Earth (called Manhome here). The people of Aqua prefer a much slower pace of life than people on Manhome, and aspects of life on Aqua more closely resemble Earth’s past.

The series is divided into two parts. The first two books are the Aqua volumes and introduce Akari Mizunashi, the main character, a young girl who came to Aqua to learn to become a gondolier in the city of Neo Venezia (which resembles Venice). Female gondoliers, called Undines, give tours of the city, giving Akari plenty of time to admire the beauty of her new home and meet interesting people. The two Aqua books are the prequel to the main series, Aria. Aqua covers Akari’s arrival on the planet, her introduction to life on Aqua, and the beginning of her training. The main Aria series show Akari’s continuing training, her progression to becoming a full Undine, her evolving relationships with her friends, and as always, her delight in learning more about her new home and admiring its beauty.

The series has received some criticism for being slow and lacking danger and adventure, but that is not really the point of the series. The main purpose is to show people how to appreciate the small pleasures of life. The sci-fi and fantasy elements (the spaceships, advanced environmental controls, intelligent Martian cats, and even the occasional appearances of the legendary Cait Sith) are mainly background to the stories about the magic of friendship and simple pleasures. Each volume contains a few short stories about Akari and her friends and the little adventures they have on a daily basis and the life lessons they learn. It’s a great series for relaxing when you’re stressed out.

The stories included in this volume are:

Neo-Venezia

As autumn comes to Neo Venezia, Akari encounters a grumpy old man, a visitor from Earth, who has gotten separated from his daughter and lost in the city. He is frustrated with the confusing and inconvenient nature of Neo Venezia.

Akari says that she can help him find his daughter and gives him a tour of the city, showing him the beauty of the city and changes his mood with the help of some baked potatoes and green tea. A slower pace of life and appreciation for the little pleasures has benefits.

Drydocking

It’s time for the gondolas to be cleaned, so they are moved onto dry land. Akari and her friend, Aika are in charge of the cleaning, but it is Akari who makes it fun.

The Bridge of Sighs

Like the original Venice, Neo-Venezia also has a “Bridge of Sighs.” Akari goes there one day to meet Aika and finds her friend, Akatsuki, waiting for someone. Akatsuki is impatient while he is waiting, so he convinces Akari to give him a short tour to pass the time. Akari tells him about the original Bridge of Sighs and how she thinks the name is still appropriate but for a different reason.

The original Bridge of Sighs, as Akari explains, was between an old courthouse and a prison, and the prisoners were said to sigh as they crossed the bridge because they were being led away to be incarcerated. However, Akari sighs because she likes living in the beautiful city of Neo-Venezia and feels like she’s lucky to be there. Her sigh is a sigh of contentment.

When the person Akatsuki is waiting for shows up, it turns out to be his older brother, who also appears in later stories.

Sun Shower

Although Akari lives in Neo-Venezia, which is designed to look like Venice, there are other parts of Aqua designed to look like different parts of Earth. Alicia takes Akari to an area much like Japan to see the changing autumn leaves and get some inarizushi.

They see a shrine on the island, and the woman at the sushi shop tells them a Japanese legend about the fox’s wedding, giving them a warning that the Inari fox might spirit them away to another world.

While admiring the red autumn leaves, Akari finds herself separated from Alicia, and she witnesses a strange wedding procession. When she seems to be invited to join it, she thinks quickly and gives the procession her inarizushi instead.

The story explains that a Japanese term for a sun shower (when it rains while the sun is still shining) is “the fox’s wedding.” Sun showers happen quite often when it rains where I live in Arizona, and I now think of this when I see one. I also know where to get some inarizushi. The Aria stories are good for making me want different types of food, whether it’s inarizushi or baked potatoes and green tea or pudding (from a previous book).

Vogare Longa

This story is based on a real gondola race that takes place in Venice.

Akari and Aika are told about the Vogare Longa gondola race, which all of the gondoliers, including the trainees, will participate in. Aika is determined to make a good showing in the race because there’s a rumor that it is used to judge trainees, but Akari gets caught up in the beauty of the day.

In the end, Akari admits to herself that she never forgot what Aika said about the race being used to judge trainees, but she just didn’t want to hurry because she was enjoying herself, and that’s the way she feels about her training in general. Akari wants to become a full Undine, but she wants to do it at her own pace and enjoy herself along the way.

It turns out to be just as well because the rumor about the race being used to judge trainees was only a rumor.

Aqua Volume 2

Aqua Volume 2 by Kozue Amano, 2003, English Translation 2008.

The is the second volume a fascinating manga series that combines sci-fi, fantasy, and slice of life. The series takes place about 300 years in the future, when Mars has been terraformed and renamed Aqua (because of all the water on its surface). The human colonies on Aqua are designed to resemble old-fashioned cities on Earth (called Manhome here). The people of Aqua prefer a much slower pace of life than people on Manhome, and aspects of life on Aqua more closely resemble Earth’s past.

In the previous volume, a young girl, Akari Mizunashi, came to Aqua to learn to become a gondolier in the city of Neo Venezia (which resembles Venice). Female gondoliers, called Undines, give tours of the city, giving Akari plenty of time to admire the beauty of her new home and meet interesting people.

The two Aqua books are the prequel to the main series, Aria. Aqua covers Akari’s arrival on the planet, her introduction to life on Aqua, and the beginning of her training. The series has received some criticism for being slow and lacking danger and adventure, but that is not really the point of the series. The main purpose is to show people how to appreciate the small pleasures of life. The sci-fi and fantasy elements (the spaceships, advanced environmental controls, intelligent Martian cats, and even the occasional appearances of the legendary Cait Sith) are mainly background to the stories about the magic of friendship and simple pleasures. Each volume contains a few short stories about Akari and her friends and the little adventures they have on a daily basis and the life lessons they learn. It’s a great series for relaxing when you’re stressed out.

The stories included in this volume are:

My First Customer

Akari gives her first customer a ride in her gondola. Although she makes mistakes, it is still a memorable experience, and she makes a new friend. Her ability to row a boat very fast backward even comes in handy!

It’s good to read the books and stories in this series in order because characters reappear. Akari’s first customer is Akatsuki, who is a trainee “Salamander” who lives on the floating island of Ukijima above Neo Venezia, which is reached by cable cars. Because Akatsuki spends most of his time on Ukijima, he tends to get lost when he comes into town. He becomes an important character who makes regular appearances through the books. There’s a story later in this book that explains more about his job.

It’s Hard Being President

President Aria feels useless because he can’t help with the spring cleaning. He decides that he isn’t a good president to Aria Company and tries to run away from home but learns that there is nowhere else where he is happy and that his friends still love him.


Night-light Bells

In the summer, people in Neo Venezia buy special night-light bells, chimes that glow in the dark.

These bells do not last forever because the glowing center eventually falls out, but sometimes they leave something special behind besides happy summer memories, a tiny crystal.

Akari goes to a night light bell festival and gets a night light bell of her own. The night light bells are a cheery part of summer, and when it’s time for them to expire, the people of Neo Venezia have a special ritual to return the glowing centers to the water when they fall out. However, Akari is lucky and gets one of the bells that has a tiny crystal when the center falls out.

I like this story because I think that the idea of having glow-in-the-dark wind chimes is really charming.

Enter the Hero!

President Aria dreams of being a super hero, like the hero of his favorite television show.

His attempts to be an ally of justice aren’t very successful until he discovers that even doing something small can make a big difference, returning a lost toy to a grateful child.


Fireworks

Akari and her friends visit the floating island of Ukijima where her friend, Akatsuki, is learning to be a Salamander. Salamanders help control Aqua’s climate. Because Ukijima is anchored above Neo Venezia, they have to use a cable car to get there, and Akari thinks that the view is amazing, like she’s flying when she’s there.

Akari and her friends have dinner wtih Akatsuki, and he shows them around and explains more about how Ukijima works and what his job as a Salamander involves. Neo Venezia experiences different seasons and different types of weather, but the Salamanders help to regulate it and keep it safe for the residents by controlling the amount of heat released into the atmosphere. The processes behind some of the technology on Aqua sound almost magical.

There are many amazing things on Ukijima, but Akari is most entranced by her first fireworks show. Even though Akari has never seen fireworks before, she finds herself connecting with the nostalgia surrounding them, which she realizes is a feeling that surrounds everything on Aqua and in Neo Venezia because the style of living is more old-fashioned than on Earth/Manhome.


Colds and Pudding

Akari and another friend, Alice (who you don’t really get to meet until the Aria series begins – she’s another trainee Undine), go to visit Aika, who is sick with a cold. They find her upset and learn how a simple trip to get some pudding led to a disturbing epiphany for her.

Aika was bored, hungry, and tired of staying in her room, so she decided to sneak out to get some pudding.

While she was walking through the streets, enjoying her freedom without anyone knowing she that she was gone, she caught sight of Akari and Alice practicing their rowing. At first, Aika is amused that she can spy on them without them noticing her, but then, she gets a strange feeling, realizing that, under normal circumstances, she would be practicing with them, but she can’t be with them now.

It feels eerie to her to see people going on with their day without her, as if she didn’t exist or that her absence doesn’t matter. Aika gets so spooked by the feeling that she runs home and goes back to bed, crying.

However, Aika’s friends do miss her and are thinking about her while she’s sick, and they know exactly what she needs. Trust your friends to help you feel better (and bring you pudding) when you need it!

This is the story that convinced me to learn how to make pudding from scratch one day when I was sick at home. You don’t have to go out and get creepy feelings when you know how to make pudding yourself! Pudding is an easy dessert to make; it just takes awhile to thicken on the stove.

The White Marble

WhiteMarble

The White Marble by Charlotte Zolotow, 1963.

WhiteMarbleGoingToPark

It’s a hot night in the city, and John Henry’s parents decide that they should go to the park to cool off.  John Henry is a little thrilled to be out with his parents at night, stopping to pick up a beautiful white marble he finds as they enter the park, but disappointed when he realizes that he is the only child there.

Then, a little girl he knows from school, Pamela, comes to the park with her mother.  John Henry is pleased to see her because only another child could understand how magical this night in the park really is.  He calls to her to come run with him, and the two children run off to play in the park together.

WhiteMarbleTwoKids

The children kick off their shoes and run barefoot in the cool grass.  They lie in the grass for awhile, drink water from a fountain, and have ice sticks (we always called them popsicles when we were kids) from the ice cream man.

John Henry shows Pamela the little white marble he found.  Pamela thinks it’s as beautiful as he does, and John Henry realizes that no adult could understand how beautiful a small, simple thing like that could be, only another child.  That’s what binds John Henry and Pamela together.  As children, they can still appreciate the simple pleasures of life and the beauty and magic of small, ordinary things that adults take for granted, like a small white marble someone forgot in a park or how nice an evening can feel as rain moves in after a hot day.

WhiteMarbleGoodNight

When it’s time to go home, John Henry gives Pamela the white marble, a memento of this special night.

The pictures in this edition of the book are different from the ones that I remembered from the first time that I read it as a child.  This edition of the book, available through Internet Archive, shows the pictures that I remember.  The pictures in the later edition of the book are black and white, but the ones in the original edition are done in three colors: black, white, and blue.  Of the two, I really prefer the original drawings.  They capture the magic of a lovely night shared with a friend.