Aqua Volume 1

Aqua Volume 1 by Kozue Amano, 2003, English Edition 2007.

I debated at first about whether or not I wanted to include any Japanese manga or light novels in this blog. When I was in high school and college, I knew a lot of people who were really into anime and manga, and I know that there are teens who still are, and my overview of children’s literature in different decades wouldn’t be complete if I didn’t mention that. However, the variety is pretty extensive, some of the series run very long, and it’s impossible to just skip around in some series because the story-telling is very linear, and I didn’t want them to take over the blog. Also, I tend to like the less popular ones, so I’d be bound to get some grumbling from manga fans about why I chose these when there are so many others that are more exciting or more iconic. Notice that I didn’t say “better.” “Better” is subjective, and I like what I like. I decided to go ahead and make an exception in this case because this is one of my favorite manga series and because I think this is something that people could really use right now. The stories are very calming, and they’re good to read during stressful times.

This book is the first volume of a series. I don’t have them all because they haven’t all been published in English yet, but know how it ends, and it’s a really good series with a happy ending. If you’re not familiar with manga, they’re basically graphic novels from Japan. I can’t read Japanese, so I rely on the English translations. However, manga like this typically follow the Japanese format of reading from right to left instead of left to right, like in English, so the books open and the pages flow in the opposite direction. When you look at the panels on a page, remember to look at them in right to left order.

The Aqua and Aria series is unusual because it combines elements of science fiction and fantasy, but most of the stories themselves aren’t really either science fiction or fantasy. That’s just the setting for the stories. The stories themselves are more slice-of-life, about daily events or small adventures in the lives of the characters and sometimes lessons they learn from them. There is a lot of emphasis on slowing down and enjoying the simple pleasures in life.

The series takes place in the future, when Mars has been terraformed and renamed Aqua (because of all the water on its surface). The human colonies on Aqua are designed to resemble cities on Earth (called Manhome here). The people of Aqua prefer a much slower pace of life than people on Manhome, and aspects of life on Aqua more closely resemble Earth’s past.

A young girl, Akari Mizunashi, comes to Aqua to learn to become a gondolier in the city of Neo Venezia, which resembles Venice. Female gondoliers, called Undines, give tours of the city, giving Akari plenty of time to admire the beauty of her new home and meet interesting people.

There are two parts to this series, called Aqua and Aria. The two Aqua books are the prequel to the main series, Aria. Aqua is only two volumes long, and it covers Akari’s arrival on the planet, her introduction to life on Aqua, and the people who will be her friends. In the Aria books, Akari progresses in her training as an Undine. All of the books in both series contain several short stories.

This book, the first one in the Aqua series, focuses on Akari’s arrival on Aqua and her friendship with Aika, the first fellow Undine trainee she meets.

The stories included in this first volume are:

The Water Planet

The series begins with Akari Mizunashi on the shuttle carrying her from Manhome to Aqua. She is typing a message to someone on her computer, but there is nothing to indicate who she is writing to. This is a running theme throughout the series, but the identity of Akari’s pen pal isn’t revealed until the very end of the series, and it wouldn’t make sense if I told you who it is right now. Akari explains a little about the history of Mars/Aqua, and how the melting of Mars’s polar ice caps during the terraforming of Mars 150 years earlier has turned it into a water planet, earning it the name Aqua. Currently, the year is 2301.

One of the nice things about the Aqua/Aria series is the imagery. As Akari’s shuttle arrives at Mars/Aqua, the walls of the shuttle turn transparent, so the travelers can feel like they’re flying in with the seagulls.

On Earth/Manhome, Akari lived in Tokyo, Japan. The modern cities of Manhome are very tidy and convenient, with people able to work and shop from home. Still, Akari has felt like something is missing from her life in all the convenience and tidiness. In Neo Venezia on Aqua, people rely on boats constantly to help them get around town, which is inconvenient, but Akari finds it calming and peaceful, which is why she wants to become an Undine, one of the female gondoliers who act as tour guides and help travelers to navigate Neo Venezia. Overall, life on Aqua and in Neo Venezia has a much slower pace than that on Manhome.

Akari arrives on Aqua and meets a friendly mailman and the only two employees of the gondola company she will work for: her mentor, Alicia, and the company’s president, a Martian cat named Aria. All gondola companies on Aqua have a Martian cat as their mascot/president. Alicia explains that Martian cats are as intelligent as humans, even though they can’t talk, but in many ways, President Aria still acts like a very large kitty.

The Guide on the Water

Akari wakes up on her first morning at the gondola company Aria, and she meets Aika, who is a trainee at Himeya, another gondola company. She catches sight of Aika hanging around, watching Alicia, and Aika witnesses Akari’s first time practicing in a gondola under Alicia’s watch.

Akari is embarrassed to learn that when she practiced rowing on Manhome, she was doing it backwards, standing in the front of the boat, which would block the view of her passengers. Because Akari practiced the wrong way on Manhome, she can row very fast the wrong way, but is clumsier when she tries to row the correct way.

However, Aika tells Akari that Alicia is the best of the Undines, and Akari is reassured that under Alicia’s guidance, she will do better. Aika hero-worships Alicia (for reasons that are explained further in later books), and she agrees to become Akari’s friend partly so that she can see more of Alicia. Aika and Akari become best friends through the course of the books, sharing their training and adventures.

The City Submerged

Akari wakes up one morning and is shocked to find that the lower floor of Aria company has flooded, but Alicia explains to her that this is a natural phenomenon in Neo Venezia in Spring.

Much of the city is flooded during this high tide, causing many of the businesses in town to close temporarily and making it unsafe to go out in gondolas. However, when President Aria needs more of his favorite food, Akari decides to venture into the city on foot.

On the way home, Akari and Aria are stranded when it starts to rain and travel become more dangerous, but Aika sees them and invites them to spend the night at Himeya Company with her. Himeya Company is a much larger gondola company than Aria Company, with many more employees living there.

Aika and Akari have a sleepover in Aika’s room, and Aika asks Akari who she’s always writing to, but Akari tells her that it’s a secret. When the rain stops, Akari admires the view of the water by moonlight. (There are two moons in the sky because this is Mars.)

The Kingdom of Cats

President Aria sometimes ventures off alone, and Alicia tells Akari the story of Cait Sith and the mythical kingdom of cats.

When Akari and Aika practice their rowing together, Akari convinces Aika to help her follow President Aira to see if there’s any truth to Alicia’s story perhaps get a look at the kitty kingdom ruled by the legendary king of the cats, Cait Sith.

However, the trip is stranger than they bargained for. The girls find themselves on a strange waterway through apparently abandoned buildings, going around in circles until President Aria points the way out. Akari only gets a glimpse of the cats before they leave.

The Hill of Hope

Aika shows up at Aria company one morning to brag about how she has been promoted to single (the next step up in gondola training, as shown by the gloves that the girls wear – as the trainee Undines learn the techniques to row their boats more skillfully, they get fewer callouses and need their gloves less, removing them one at a time as they are promoted to new levels).

Akari tries to ask Aika what the promotion test is like, but Aika refuses to tell her. The Undines traditionally keep the test a secret from their trainees until they pass the test. When Alicia hears about Aika’s promotion, she decides to take Akari on a special picnic, giving her the opportunity to prove her skills and introducing her to the concept of aquatic elevators, or canal locks. There is a special surprise for Akari at the end of the journey.

The Case of the Vanishing Ventriloquist

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The Case of the Vanishing Ventriloquist by E.W. Hildick, 1985.

Mari Yoshimura, Wanda’s pen pal from Osaka, Japan has just arrived in the United States, and she’s eager to meet Wanda’s friends. Mari’s father is the head of Yoshimura Electronics, and he is visiting different cities in the United States on business. While her father travels, Mari gets to enjoy an extended visit with Wanda. Wanda has told her all about the McGurk Organization, and Mari is eager to join up with them during her stay in America. Unfortunately, when she first arrives, McGurk isn’t in a very receptive mood.

McGurk tells Mari that she can’t join the organization, which hurts Mari and offends Wanda, because he has organized a series of challenges in order to decide which of the current members to give a promotion. McGurk thinks that Mari’s presence would upset the challenges, and he can’t promote her because she hasn’t actually done anything with the organization yet. However, Wanda negotiates with McGurk. Since Mari is her guest, and she can’t neglect her guest, she arranges for Mari to just follow along on the challenges, working through them herself just for fun. McGurk allows it on the condition that Mari not help Wanda because that would give Wanda an unfair advantage. Wanda and Mari agree to the arrangement, and Mari writes all of her notes for the challenges in Japanese, just to make sure that Wanda doesn’t accidentally see any of her answers.

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Mari turns out to be really good at the challenges that McGurk sets. When he tells the members of the organization to spend a day observing people and notice how many times people do things that would be a temptation to criminals (like leaving packages in a car, tempting someone to break in and get them), Mari ends up with more observations than anyone else. Mari also proves to be good at noticing suspicious behavior when she sees a man that no one else notices, who seems to be hanging around a bus stop for no reason, not showing any interest in getting on any of the buses.

Then, Brains accidentally discovers a real mystery that the McGurk Organization can investigate where Mari plays a special role. While Brains is working on one of his latest inventions, a new kind of portable phone for kids (this is before cell phones became popular), he accidentally gets his signals crossed and ends up overhearing part of someone else’s conversation. It sounds like the two men Brains overhears are going to target someone at the Senior Citizens’ Annual Picnic. However, because Brains didn’t hear the whole conversation, they can’t be sure what these men are going to do. They report the incident to Patrolman Cassidy at the police station, but he doesn’t think too much of it. He says that he’ll look in on the picnic but that what Brains overheard might not really have to do with a crime. He heard too little of the conversation to be sure what the men were actually talking about.

VanishingVentriloquistMariRescue

Fortunately, because Wanda’s mother is part of the committee organizing the picnic, the kids have a good opportunity to investigate the matter themselves. Wanda will be helping her mother to serve food, and Mari is going to be part of the entertainment, putting on her ventriloquist act. Mari says that the other members of the organization can be part of her act, so they can be on hand to keep an eye on things. McGurk is pleased about this and finally offers Mari a position as a trainee of the McGurk Organization.

However, it turns out that everyone has completely misjudged the situation. A very serious crime is being planned, and the McGurk Organization doesn’t realize it until Mari is kidnapped from the picnic! Mari was the target all along, and the suspicious man at the bus stop was actually there to watch her. Can the others get her back before it’s too late?

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From this book on, Mari becomes a regular character in the series and a full member of the McGurk Organization. Mari’s father decides that he wants to open one of his electronics factories in the United States, so Mari and her family will be living there for awhile to oversee it, giving Mari the chance to stay with the McGurk Organization for an extended period of time.  McGurk starts dreaming that when Mari eventually goes back to Japan, she will open a branch of the McGurk Organization there, but that would be years in the future, if it happens.  McGurk dreams big.

One of the funniest parts of this book is when the kids are supposed to be looking around for examples of suspicious behavior. Before the challenge begins, McGurk admits that what is “suspicious” is difficult to quantify and that most of what they’ll notice will have perfectly reasonable, non-criminal explanations behind it. Joey Rockaway notes that, for most of that particular challenge, the members of the McGurk Organization themselves are the ones who are acting most suspiciously, running around and spying on random people. At one point, Joey almost gets thrown out of a supermarket because the manager noticed the creepy way he kept spying on a woman who kept picking up packages of cookies and then putting them back. It turns out that the manager of the store knows that the woman is on a diet and has had trouble wrestling with temptation. She routinely gets tempted to buy cookies, picks some up, and then puts them back on the shelf when she realizes that she shouldn’t have them. Her behavior may look odd to people who don’t understand what she’s going through or what she’s doing, but perfectly understandable to those who do, like so many things.

The book is currently available online through Internet Archive.